On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now55/ 10055% full
7-day average55peak 113
Rank#328top 1% · #65 in NA
Last wipe5h agobiweekly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
55/ 100
C−
Room for more players: 55 of 100 on average.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #328 on player hours.
Uptimehours on the list, last 48
90/ 100
A
Good attendance: on the list 43 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 57 places this week.
A good term.
Strongest in standing (A+); wipes are the one to work on (D).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.
The force wipe · high confidence
usual gap9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak118players, last three wipes
crowd held50%else halves by day 7.5
Coming wipes
8d 0hThu 5 Nov, 19:00 UTCFW
8d 19hFri 6 Nov, 14:53 UTC
17d 21hSun 15 Nov, 16:19 UTC
26d 22hTue 24 Nov, 17:45 UTC
36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Mon 19 OctSat 10 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 109, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 13:26 UTC5h ago
–
–
running
6
Mon 19 Oct, 12:00 UTC9d ago
109
halved by day 8
9.1 days
18
Sat 10 Oct, 08:04 UTC18d ago
117
✓ held half
9.2 days
14
Thu 1 Oct, 12:00 UTC27d ago
127
halved by day 7
8.8 days
26
Tue 22 Sep, 11:58 UTC36d ago
121
✓ held half
9 days
17
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 15+ · 2x · biweekly · 14 on average
18 / 100
Quick answers
from the figures on this page
Server facts
Which region is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps based in?
The NA tag places Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps in North America, and the region code is us4. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.199.95.46:28015.
How dependable is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps, and is it online at the moment?
Right now, Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is online. The uptime it reports puts the last restart at about 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps smooth to play on?
It never fell below 56 server fps in the last 48 hours, averaging 59. At its peak, it held 284,396 entities, including buildings, deployables and all else in the world. At its highest, it used 7,446 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps sit?
You will find Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps reset?
About every 9 days, Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps has wiped lately. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 5 hours. A fortnightly wipe schedule appears in its tags.
What happens on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps when wipe day arrives?
Across its recent wipes, the busiest moments averaged 118 players. Peak numbers came 13 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 7.5 in the wipes where it did not hold.
Player count
Where does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps place in the wider field of Rust servers?
Over the last seven days, Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps has #328 for player hours, in the top 1% of all ranked servers and #65 in North America.
How many players does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps usually have?
With 100 slots available, Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps currently has 55 players. The seven-day average is 55 players, with a peak of 113. The highest average in the last 48 hours came at 23:00 UTC, with 74 players.
Tags
What is meant by the tags on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
You'll see Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts14 (Group limit): No team may go above 14; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus4 (Region code): Region code: us4; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
A zombieland.io hostname is published by Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps and by 2 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
Rust Server Score lists that include Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps: 3x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 3x; Players now: At least 50; Average players: 50+ on average.
Rules and settings
What settings and rules apply on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps sets gather at 3x, as its name suggests. A group here can reach 14 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps uses?
A procedural map of size 4,500 and seed 1337, generated by the game, is what Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: discord.gg/ZombieLand.
Getting in
How do you get onto Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
Enter client.connect 185.199.95.46:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at http://Zombieland.io.
Server tags
what each one means
Published asmp100,ptrak,$rus4,v2635,^b,NA,^p,gmrust,cs168909,ts14,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts14
Group limitNo team may go above 14.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus4
Region codeRegion code: us4.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in standing (A+); wipes are the one to work on (D).