On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average0peak 2
Rank#6,474top 29%
Last wipe14d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,474 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 157 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
73/ 100
B−
Climbing fast: up 3,019 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 21hThu 5 Nov, 19:00 UTCFW
35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 20:28 UTC14d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is NullTrace 5x | Loot+ | Fast Smelt |?
NullTrace 5x | Loot+ | Fast Smelt | leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 157.85.87.188:29551.
Is NullTrace 5x | Loot+ | Fast Smelt | up, and how steady is its uptime?
Right now, NullTrace 5x | Loot+ | Fast Smelt | is online. The uptime it reports puts the last restart at about 13 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does NullTrace 5x | Loot+ | Fast Smelt | perform well?
The average over the last 48 hours was 157 server fps, and it never went below 103. Up to 50,225 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,602 MB. When fps is low and entities climb, that is lag to players.
What Rust version is NullTrace 5x | Loot+ | Fast Smelt | on?
You will find NullTrace 5x | Loot+ | Fast Smelt | on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does NullTrace 5x | Loot+ | Fast Smelt | reset?
The force wipe each month is the only wipe NullTrace 5x | Loot+ | Fast Smelt | takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 14 days. Its tags record that it wipes monthly.
What happens on NullTrace 5x | Loot+ | Fast Smelt | when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 1 hours after it began.
Player count
Where does NullTrace 5x | Loot+ | Fast Smelt | place in the wider field of Rust servers?
Over the last seven days, NullTrace 5x | Loot+ | Fast Smelt | has #6,474 for player hours, in the top 29% of all ranked servers.
What does the population on NullTrace 5x | Loot+ | Fast Smelt | look like?
With 125 slots available, NullTrace 5x | Loot+ | Fast Smelt | currently has 0 players. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.
Tags and filters
What is meant by the tags on NullTrace 5x | Loot+ | Fast Smelt |?
gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags NullTrace 5x | Loot+ | Fast Smelt | publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature NullTrace 5x | Loot+ | Fast Smelt |?
Rust Server Score lists that include NullTrace 5x | Loot+ | Fast Smelt |: 5x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Server rules
How is NullTrace 5x | Loot+ | Fast Smelt | set up, and what rules does it keep?
NullTrace 5x | Loot+ | Fast Smelt | sets gather at 5x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on NullTrace 5x | Loot+ | Fast Smelt |?
A procedural map of size 3,000 and seed 584217, generated by the game, is what NullTrace 5x | Loot+ | Fast Smelt | runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to NullTrace 5x | Loot+ | Fast Smelt |?
Enter client.connect 157.85.87.188:29551 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp125
Max playersThe server holds 125 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).