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Every Rust server graded on real, live numbers. 40,309 players on the roll · 11,617 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 157.85.87.216:23419
Name of server

IRAQI

RegisterPresentOnline
Region–
Address157.85.87.216:23419
Last checked9m ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

43 out of 100, the average of 5 subjects

On the class lists: F (28), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 2
Rank#7,261top 33%
Last wipe23h agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 67/ 100 Working its way up from the back of the class: #7,261 on player hours.
Uptimehours on the list, last 48 46/ 100 Attendance needs work: on the list only 22 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 114 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.511.5208:0012:0016:0022:0002:0006:00Wiped Wed 28 Oct, 08:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020008:0012:0016:0022:0002:0006:00Wiped Wed 28 Oct, 08:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:31 UTC23h ago – – running 0
Sat 24 Oct, 08:35 UTC4d ago 2 halved by day 2 4 days 0
Fri 23 Oct, 18:45 UTC5d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
78 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
124 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
15 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is IRAQI?

No region is published for IRAQI. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 157.85.87.216:23419.

Is IRAQI up, and how steady is its uptime?

The server is up: IRAQI is online now. About 20 hours ago, it restarted, based on the uptime it reports. It was up 60% of the time over the last 5 full days, 72 of 120 hours. The first sighting by Rust Server Score was on 23 October 2026.

Is IRAQI smooth to play on?

It averaged 114 server fps over the last 48 hours, with a low of 89. Up to 69,085 entities were in the world, covering buildings, deployables and the rest. Up to 3,676 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is IRAQI on?

You will find IRAQI on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does IRAQI wipe its map?

IRAQI wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 23 hours.

What happens on IRAQI when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. 8 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.

Population

What position does IRAQI hold in the rankings?

In the top 33% of all ranked servers, IRAQI sits at #7,261 for player hours over the last seven days.

What does the population on IRAQI look like?

Right now, 0 players are on IRAQI, which has 40 slots. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 2 players.

Lists and filters

How should you read the tags on IRAQI?

The game's browser takes its cue from the tags IRAQI has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does IRAQI appear in the Rust Server Score lists and filters?

Rust Server Score lists that include IRAQI: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

What settings and rules apply on IRAQI?

Nothing in the name of IRAQI states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on IRAQI?

IRAQI runs a game-generated procedural map at size 3,500, seed 1862422565. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto IRAQI?

To connect, start Rust, press F1, and type client.connect 157.85.87.216:23419. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.