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Every Rust server graded on real, live numbers. 48,663 players on the roll · 11,668 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 157.85.87.37:27252
Name of server

[EU] Low Pop and Low Map - Classic

RegisterAbsentOffline
Region–
Address157.85.87.37:27252
Last checked44d ago
biweekly wipes vanillaoxide
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,025no region published
Last wipe54d agobiweekly schedule
Next wipe1d 7hFri 30 Oct, 17:07 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Friday 30 October, 17:07 UTC, in 1d 7h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
141 / 200
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 128 on average
12 / 100
Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 29 on average
15 / 200
Rustoria.co - EU Medium
EU · groups of 12+ · biweekly · 24 on average
4 / 200
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS
EU · groups of 30+ · biweekly · 17 on average
20 / 150
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
EU · groups of 8+ · biweekly · 16 on average
6 / 200

Quick answers

from the figures on this page

Server facts

Which region is [EU] Low Pop and Low Map - Classic based in?

No region tag appears for [EU] Low Pop and Low Map - Classic, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 157.85.87.37:27252 is the address to use.

How reliable is [EU] Low Pop and Low Map - Classic, and is it up?

You cannot join now: [EU] Low Pop and Low Map - Classic is offline, last seen 44 days 16 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is [EU] Low Pop and Low Map - Classic on?

You will find [EU] Low Pop and Low Map - Classic on Rust network protocol 2633 and build 163794, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does [EU] Low Pop and Low Map - Classic reset?

biweekly: 14 days after its last wipe gives the basis for estimating [EU] Low Pop and Low Map - Classic's next wipe. It is due to wipe next on Friday 30 October at 17:07 UTC. The world it runs now was created 54 days 16 hours. Its tags give a wipe schedule of every two weeks.

Population

Where does [EU] Low Pop and Low Map - Classic sit among Rust servers?

Over the last seven days, [EU] Low Pop and Low Map - Classic has #15,025 for player hours, in the top – of all ranked servers.

What does the population on [EU] Low Pop and Low Map - Classic look like?

[EU] Low Pop and Low Map - Classic is offline at the moment; the last time it was seen was 44 days 16 hours ago.

Lists and filters

What do [EU] Low Pop and Low Map - Classic's tags stand for?

You'll see [EU] Low Pop and Low Map - Classic tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): Build number: 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod) in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does [EU] Low Pop and Low Map - Classic appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [EU] Low Pop and Low Map - Classic among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules and settings

How is [EU] Low Pop and Low Map - Classic set up, and what rules does it keep?

The name of [EU] Low Pop and Low Map - Classic gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. Plugins on it number Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [EU] Low Pop and Low Map - Classic uses?

The game generates a procedural map for [EU] Low Pop and Low Map - Classic.

Connecting

How do you get onto [EU] Low Pop and Low Map - Classic?

Enter client.connect 157.85.87.37:27252 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^b,^v,gmrust,cs163794,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Its slot count is 10.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build Build number: 163794.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.