Working its way up from the back of the class: #15,956 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 753 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 88% in EU, and #381 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP sit?
The EU tag on HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 157.85.87.77:28015.
Is HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP up, and how steady is its uptime?
At this moment, HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP is offline; the last time it was seen was 21 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP sit?
The server HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP is on Rust network protocol 2633 and build 163493 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP reset?
There are too few wipes on record for HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 49 days 11 hours.
Player numbers
Where does HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP sit among Rust servers?
In Europe, HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP is #2,514, and overall it is #15,956 on player hours over the last seven days, in the top 71% of all ranked servers. It comes #381 among servers in the duo group.
What does the population on HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP look like?
HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP is offline at the moment; the last time it was seen was 21 days 2 hours ago.
Lists and filters
What do HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP's tags stand for?
The game's browser takes its cue from the tags HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts2 (Group limit): No team may go above 2; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP?
Rust Server Score lists that include HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP: 2x Rust servers, graded, Duo servers, marked like a report, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 2x.
Rules and settings
Which rules does HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP enforce, and what are its settings?
HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP sets gather at 2x, as its name suggests. The cap on group size is 2 players (duo). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP?
A procedural map of size 1,500 and seed 289356, generated by the game, is what HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to HealedRust | 2x | Solo/Duo | No Recoil | No Wipe | No BP?
To connect, start Rust, press F1, and type client.connect 157.85.87.77:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,EU,gmrust,cs163493,ts2,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersThe server holds 40 slots.
ts2
Group limitNo team may go above 2.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163493
BuildBuild number: 163493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).