Working its way up from the back of the class: #15,478 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 372 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 22:46 UTC, in 2d 17h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 126 on average
9 / 100
Quick answers
from the figures on this page
Server facts
Which region is [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs based in?
You won't find a region tag on [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 157.85.87.82:28015.
How dependable is [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs, and is it online at the moment?
At this moment, [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs is offline; the last time it was seen was 42 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs on?
The server [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs is on Rust network protocol 2633 and build 163794 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs reset?
weekly: 7 days after its last wipe gives the basis for estimating [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs's next wipe. It is due to wipe next on Friday 30 October at 22:46 UTC. It has been running its current world for 46 days 6 hours. Its tags state that it wipes weekly.
Player numbers
What position does [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs hold in the rankings?
In the top 70% of all ranked servers, [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs sits at #15,478 for player hours over the last seven days.
Is [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs a busy server?
The last sighting of [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs was 42 days ago, and it is offline right now.
Tags and filters
What do [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Rules and settings
How is [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs set up, and what rules does it keep?
The name of [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs points to a 2x gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
[EU/ES] ATALAYA 2x | Quad Max | Sin Zergs runs which map?
[EU/ES] ATALAYA 2x | Quad Max | Sin Zergs runs a procedural map, which the game generates.
Connecting
How do you get onto [EU/ES] ATALAYA 2x | Quad Max | Sin Zergs?
Enter client.connect 157.85.87.82:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2633,^z,^y,^w,gmrust,cs163794,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildBuild number: 163794.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).