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Every Rust server graded on real, live numbers. 85,544 players on the roll · 11,830 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 157.85.88.105:26792
Name of server

A Shockbyte Rust Server

RegisterPresentOnline
Region–
Address157.85.88.105:26792
Last checked12m ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 5 subjects

On the class lists: F (25), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,268 on player hours.
Uptimehours on the list, last 48 19/ 100 Attendance needs work: on the list only 9 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 235 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 143 places this week.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123412:0014:0015:0017:0018:0020:00

Hourly average and peak, UTC.

Server performance

010020030040012:0014:0015:0017:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
95 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
99 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
336 / 350

Quick answers

from the figures on this page

Server details

Which region is A Shockbyte Rust Server based in?

You'll find no region listed by A Shockbyte Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 157.85.88.105:26792.

Is A Shockbyte Rust Server up, and how steady is its uptime?

You can join now: A Shockbyte Rust Server is online. About 7 hours ago, it restarted, based on the uptime it reports. It was up 74% of the time over the last 7 full days, 125 of 168 hours. The first sighting by Rust Server Score was on 6 October 2026.

How well does A Shockbyte Rust Server run?

The average over the last 48 hours was 235 server fps, and it never went below 202. Buildings, deployables and everything else in the world added up to as many as 8,114 entities. Memory use reached up to 2,157 MB. When fps is low and entities climb, that is lag to players.

On what Rust version does A Shockbyte Rust Server sit?

You will find A Shockbyte Rust Server on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does A Shockbyte Rust Server wipe, and how often?

There are too few wipes on record for A Shockbyte Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 23 days 8 hours.

Player count

What position does A Shockbyte Rust Server hold in the rankings?

Over the last seven days, A Shockbyte Rust Server has #15,268 for player hours, in the top 68% of all ranked servers.

What does the population on A Shockbyte Rust Server look like?

A Shockbyte Rust Server is showing 0 players right now, with 40 slots in total. For the last seven days, the average number of players was 0.

Tags

What do A Shockbyte Rust Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show A Shockbyte Rust Server?

Rust Server Score lists that include A Shockbyte Rust Server: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

How is A Shockbyte Rust Server set up, and what rules does it keep?

The name of A Shockbyte Rust Server gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

A Shockbyte Rust Server runs which map?

The game generates the procedural map on A Shockbyte Rust Server at size 1,500 with seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto A Shockbyte Rust Server?

Enter client.connect 157.85.88.105:26792 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Its slot count is 40.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.