Working its way up from the back of the class: #15,917 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 622 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:41 UTC27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [ARG] Los Mancos del Infierno?
No region is published for [ARG] Los Mancos del Infierno. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 157.85.89.214:26339.
How dependable is [ARG] Los Mancos del Infierno, and is it online at the moment?
You cannot join now: [ARG] Los Mancos del Infierno is offline, last seen 26 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is [ARG] Los Mancos del Infierno running?
The server [ARG] Los Mancos del Infierno is on Rust network protocol 2633 and build 165217 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [ARG] Los Mancos del Infierno wipe its map?
The record holds too few of [ARG] Los Mancos del Infierno's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 27 days 14 hours have passed since this world was made.
What happens on [ARG] Los Mancos del Infierno when wipe day arrives?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does [ARG] Los Mancos del Infierno place in the wider field of Rust servers?
Over the last seven days, [ARG] Los Mancos del Infierno has #15,917 for player hours, in the top 69% of all ranked servers.
What does the population on [ARG] Los Mancos del Infierno look like?
The last sighting of [ARG] Los Mancos del Infierno was 26 days 19 hours ago, and it is offline right now.
Tags and filters
What do [ARG] Los Mancos del Infierno's tags stand for?
You'll see [ARG] Los Mancos del Infierno tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [ARG] Los Mancos del Infierno?
Rust Server Score lists that include [ARG] Los Mancos del Infierno: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on [ARG] Los Mancos del Infierno?
You will find no gather rate in the name of [ARG] Los Mancos del Infierno. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
[ARG] Los Mancos del Infierno runs which map?
The game generates the procedural map on [ARG] Los Mancos del Infierno at size 4,999 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto [ARG] Los Mancos del Infierno?
To connect, start Rust, press F1, and type client.connect 157.85.89.214:26339. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/TnvTVXZsg.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).