On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak –
Rank#15,404top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,404 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 174 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 00:46 UTC26d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is A Shockbyte x Discord Production Rust Server?
No region is published for A Shockbyte x Discord Production Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 157.85.90.136:29437 is the address to use.
How dependable is A Shockbyte x Discord Production Rust Server, and is it online at the moment?
The server is down: A Shockbyte x Discord Production Rust Server is offline now, with the last sighting 6 days 16 hours ago. It was up 18% of the time over the last 7 full days, 31 of 168 hours. On 1 October 2026, Rust Server Score saw it for the first time.
What Rust version is A Shockbyte x Discord Production Rust Server on?
You will find A Shockbyte x Discord Production Rust Server on Rust network protocol 2633 and build 165217, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does A Shockbyte x Discord Production Rust Server reset?
There are too few wipes on record for A Shockbyte x Discord Production Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 26 days 21 hours.
What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?
The average peak on its recent wipes was 4 players. The crowd on the latest wipe was largest 1 hours after it began.
Player numbers
Where does A Shockbyte x Discord Production Rust Server sit among Rust servers?
In the top 69% of all ranked servers, A Shockbyte x Discord Production Rust Server sits at #15,404 for player hours over the last seven days.
How many players does A Shockbyte x Discord Production Rust Server usually have?
It has been 6 days 16 hours since A Shockbyte x Discord Production Rust Server was last seen, and it is offline right now. Over the past seven days, the average player count was 0.
Tags
How should you read the tags on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature A Shockbyte x Discord Production Rust Server?
Rust Server Score lists that include A Shockbyte x Discord Production Rust Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
How is A Shockbyte x Discord Production Rust Server set up, and what rules does it keep?
Nothing in the name of A Shockbyte x Discord Production Rust Server states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map A Shockbyte x Discord Production Rust Server uses?
A procedural map of size 1,500 and seed 34589, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.90.136:29437 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp75
Max playersThe server holds 75 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).