On the class lists: D (46), with population over 48 hours and no performance mark.
Players now1/ 402% full
7-day average1peak 1
Rank#4,296top 19%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 40 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,296 on player hours.
Uptimehours on the list, last 48
31/ 100
F
Attendance needs work: on the list only 15 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 181 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
72/ 100
B−
Climbing fast: up 1,930 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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·W··WW·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 13:53 UTC4d ago
–
–
–
1
Fri 23 Oct, 13:24 UTC5d ago
–
–
–
0
Fri 23 Oct, 13:02 UTC5d ago
–
–
–
0
Fri 23 Oct, 12:26 UTC5d ago
–
–
–
0
Fri 23 Oct, 11:51 UTC6d ago
–
–
–
1
Tue 20 Oct, 20:55 UTC8d ago
–
–
–
0
Tue 20 Oct, 19:53 UTC8d ago
–
–
–
1
Tue 20 Oct, 17:50 UTC8d ago
1
✓ held half
2.8 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Eden. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 157.85.90.172:20283.
Is Eden up, and how steady is its uptime?
At this moment, Eden is offline; the last time it was seen was 33 hours ago. According to its reported uptime, the last restart was about 4 hours ago. It was up 113 of 168 hours over the last 7 full days, which is 67% of the time. The first sighting by Rust Server Score was on 20 October 2026.
Is Eden smooth to play on?
It averaged 181 server fps over the last 48 hours, with a low of 33. Buildings, deployables and everything else in the world added up to as many as 51,449 entities. At its highest, it used 3,399 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Eden on?
You will find Eden on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Eden wipe its map?
A fresh world arrives every few hours on Eden, so there is no wipe schedule to keep and no reset counts as a wipe.
Player numbers
Where does Eden place in the wider field of Rust servers?
Over the last seven days, Eden has #4,296 for player hours, in the top 19% of all ranked servers.
How many players does Eden usually have?
The last sighting of Eden was 33 hours ago, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.
Lists and filters
How should you read the tags on Eden?
You'll see Eden tagged with gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Eden?
Rust Server Score lists that include Eden: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
How is Eden set up, and what rules does it keep?
You will find no gather rate in the name of Eden. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Eden?
Eden runs a game-generated procedural map at size 3,000, seed 153416. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto Eden?
Enter client.connect 157.85.90.172:20283 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max players40 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).