Skip to the page
Every Rust server graded on real, live numbers. 81,845 players on the roll · 11,853 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 157.85.90.84:28015
Name of server

US | Rusty Legend | VANILLA | by WIKLY 09/19/26

RegisterPresentOnline
Region–
Address157.85.90.84:28015
Last checked8m ago
weekly wipes vanillamoddedoxide
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 6 subjects

On the class lists: D (51), with population over 48 hours and no performance mark.

Players now 0/ 125 0% full
7-day average0peak 4
Rank#6,244top 28%
Last wipe4d agoweekly schedule
Next wipe2d 19hFri 30 Oct, 16:35 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours 72/ 100 Holds a respectable place: #6,244 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 149 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 85/ 100 Climbing fast: up 4,427 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 16:35 UTC, in 2d 19h. Its weekly schedule tag · low confidence

usual gap8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  • 2d 19hFri 30 Oct, 16:35 UTC
  • 8d 22hThu 5 Nov, 19:00 UTCFW
  • 9d 19hFri 6 Nov, 16:35 UTC
  • 16d 19hFri 13 Nov, 16:35 UTC
  • 23d 19hFri 20 Nov, 16:35 UTC
  • 30d 19hFri 27 Nov, 16:35 UTC
  • 36d 22hThu 3 Dec, 19:00 UTCFW
  • 37d 19hFri 4 Dec, 16:35 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 12 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:35 UTC4d ago 4 – running 0
Mon 12 Oct, 21:12 UTC14d ago 2 halved by day 3 10.8 days 1
Wed 7 Oct, 17:50 UTC20d ago 4 halved by day 4 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
13 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
18 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 249 on average
28 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 232 on average
50 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 183 on average
608 / 625
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 154 on average
23 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

You won't find a region tag on US | Rusty Legend | VANILLA | by WIKLY 09/19/26, but its name indicates North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 157.85.90.84:28015.

Is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 up, and how steady is its uptime?

The server is up: US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is online now. The uptime it reports puts the last restart at about 8 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 19 September 2026, Rust Server Score saw it for the first time.

Does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 perform well?

It never fell below 105 server fps in the last 48 hours, averaging 149. Up to 68,533 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,705 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 on?

The server US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 wipe, and how often?

The prediction follows its tag, because too few of US | Rusty Legend | VANILLA | by WIKLY 09/19/26's wipes are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 16:35 UTC. 4 days 4 hours have passed since this world was made. The tags carry a weekly wipe schedule.

What happens on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 3 players. 21 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 3.5.

Player numbers

What position does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 hold in the rankings?

In the top 28% of all ranked servers, US | Rusty Legend | VANILLA | by WIKLY 09/19/26 sits at #6,244 for player hours over the last seven days.

What does the population on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 look like?

Right now, 0 players are on US | Rusty Legend | VANILLA | by WIKLY 09/19/26, which has 125 slots. It peaked at 4 and averaged 0 players over the last seven days.

Lists and filters

What is meant by the tags on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

You'll see US | Rusty Legend | VANILLA | by WIKLY 09/19/26 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

Rust Server Score lists that include US | Rusty Legend | VANILLA | by WIKLY 09/19/26: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server rules

Which rules does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 enforce, and what are its settings?

Nothing in the name of US | Rusty Legend | VANILLA | by WIKLY 09/19/26 states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map US | Rusty Legend | VANILLA | by WIKLY 09/19/26 uses?

A procedural map of size 3,500 and seed 976250308, generated by the game, is what US | Rusty Legend | VANILLA | by WIKLY 09/19/26 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

To connect, start Rust, press F1, and type client.connect 157.85.90.84:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp125
Max players The server holds 125 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly Wipes come once a week.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.