Skip to the page
Every Rust server graded on real, live numbers. 82,123 players on the roll · 11,826 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 157.85.91.109:23453
Name of server

A Shockbyte Rust Server

RegisterPresentOnline
Region–
Address157.85.91.109:23453
Last checked11m ago
moddedoxide
Launch Rust and join
Overall grade

Steady

64 out of 100, the average of 6 subjects

On the class lists: C− (57), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average1peak 6
Rank#3,721top 17%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 40 on average. Plenty of space to grow.
Standingrank on player hours 83/ 100 Holds a respectable place: #3,721 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 156 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 10,360 places this week.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0246815:0000:0009:0019:0004:0013:00Wiped Tue 27 Oct, 23:46 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040015:0000:0009:0019:0004:0013:00Wiped Tue 27 Oct, 23:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Mon 12 OctTue 6 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:46 UTC1d ago – – running 0
Mon 12 Oct, 21:10 UTC16d ago 6 halved by day 3 15.1 days 0
Tue 6 Oct, 14:24 UTC23d ago 6 halved by day 2 6.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
176 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
118 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
40 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
246 / 700

Quick answers

from the figures on this page

Server details

Where in the world is A Shockbyte Rust Server?

You'll find no region listed by A Shockbyte Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 157.85.91.109:23453.

How reliable is A Shockbyte Rust Server, and is it up?

You can join now: A Shockbyte Rust Server is online. About 36 minutes ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 6 October 2026.

Does A Shockbyte Rust Server perform well?

It averaged 156 server fps over the last 48 hours, with a low of 112. At its peak, it held 69,720 entities, including buildings, deployables and all else in the world. At its highest, it used 4,569 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does A Shockbyte Rust Server sit?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does A Shockbyte Rust Server wipe its map?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 38 hours have passed since this world was made.

What happens on A Shockbyte Rust Server when wipe day arrives?

Recent wipes have peaked at 6 players on average. The crowd on the latest wipe was largest 26 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 2.5 in the wipes where it did not hold.

Population

What position does A Shockbyte Rust Server hold in the rankings?

In the top 17% of all ranked servers, A Shockbyte Rust Server sits at #3,721 for player hours over the last seven days.

How many players does A Shockbyte Rust Server usually have?

A Shockbyte Rust Server is showing 0 players right now, with 40 slots in total. The seven-day average is 1 players, with a peak of 6. The highest average in the last 48 hours came at 02:00 UTC, with 6 players.

Lists and filters

What is meant by the tags on A Shockbyte Rust Server?

The game's browser takes its cue from the tags A Shockbyte Rust Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does A Shockbyte Rust Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include A Shockbyte Rust Server: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which rules does A Shockbyte Rust Server enforce, and what are its settings?

Nothing in the name of A Shockbyte Rust Server states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

A Shockbyte Rust Server runs which map?

A Shockbyte Rust Server runs a game-generated procedural map at size 3,000, seed 261222. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to A Shockbyte Rust Server?

To connect, start Rust, press F1, and type client.connect 157.85.91.109:23453. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players 40 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.