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Every Rust server graded on real, live numbers. 69,594 players on the roll · 11,814 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 157.85.91.156:21650
Name of server

A Shockbyte Rust Server

RegisterAbsentOffline
Region–
Address157.85.91.156:21650
Last checked22d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 0/ 2 0% full
7-day average0peak –
Rank#14,327top 64%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 36/ 100 Working its way up from the back of the class: #14,327 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 40/ 100 Slipped a little: down 2,906 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:56 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
251 / 700

Quick answers

from the figures on this page

Server details

Which region is A Shockbyte Rust Server based in?

You'll find no region listed by A Shockbyte Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 157.85.91.156:21650.

How dependable is A Shockbyte Rust Server, and is it online at the moment?

The server is down: A Shockbyte Rust Server is offline now, with the last sighting 22 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 7 October 2026, Rust Server Score saw it for the first time.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does A Shockbyte Rust Server wipe its map?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 22 days 9 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 1 hours after it began.

Player numbers

Where does A Shockbyte Rust Server sit among Rust servers?

In the top 64% of all ranked servers, A Shockbyte Rust Server sits at #14,327 for player hours over the last seven days.

What does the population on A Shockbyte Rust Server look like?

It has been 22 days 6 hours since A Shockbyte Rust Server was last seen, and it is offline right now.

Lists and filters

What is meant by the tags on A Shockbyte Rust Server?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature A Shockbyte Rust Server?

These Rust Server Score lists count A Shockbyte Rust Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which rules does A Shockbyte Rust Server enforce, and what are its settings?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

A Shockbyte Rust Server runs which map?

The game generates the procedural map on A Shockbyte Rust Server at size 4,000 with seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto A Shockbyte Rust Server?

Enter client.connect 157.85.91.156:21650 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp2
Max players The server holds 2 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build This runs on build 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.