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Every Rust server graded on real, live numbers. 70,703 players on the roll · 11,802 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 157.85.91.42:28789
Name of server

Rusty Sack

RegisterPresentOnline
Region–
Address157.85.91.42:28789
Last checked9m ago
moddedoxide
Launch Rust and join
Overall grade

Steady

68 out of 100, the average of 4 subjects

On the class lists: C− (57), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 2
Rank#5,434top 24%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 76/ 100 Holds a respectable place: #5,434 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 142 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:39 UTC5d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
105 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
119 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
90 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is Rusty Sack?

Rusty Sack leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 157.85.91.42:28789.

How reliable is Rusty Sack, and is it up?

You can join now: Rusty Sack is online. About 11 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 5 full days, 120 of 120 hours. On 22 October 2026, Rust Server Score saw it for the first time.

Is Rusty Sack smooth to play on?

It averaged 142 server fps over the last 48 hours, with a low of 105. Buildings, deployables and everything else in the world added up to as many as 70,078 entities. Up to 3,685 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is Rusty Sack running?

Rust network protocol 2635 and build 168909 on Linux is what Rusty Sack runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does Rusty Sack reset?

There are too few wipes on record for Rusty Sack to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 5 days 22 hours.

What should you expect from wipe day on Rusty Sack?

The average peak on its recent wipes was 2 players. Peak numbers came 1 hours into the latest wipe.

Player count

Where does Rusty Sack place in the wider field of Rust servers?

In the top 24% of all ranked servers, Rusty Sack sits at #5,434 for player hours over the last seven days.

What does the population on Rusty Sack look like?

Right now, 0 players are on Rusty Sack, which has 40 slots. It peaked at 2 and averaged 0 players over the last seven days.

Lists and filters

How should you read the tags on Rusty Sack?

gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rusty Sack publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Rusty Sack appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Rusty Sack among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

How is Rusty Sack set up, and what rules does it keep?

Nothing in the name of Rusty Sack states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Rusty Sack uses?

A procedural map of size 3,500 and seed 1862422565, generated by the game, is what Rusty Sack runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How should you connect to Rusty Sack?

To connect, start Rust, press F1, and type client.connect 157.85.91.42:28789. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players The server holds 40 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.