Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 352 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 21:40 UTC, in 3d 19h.
Its weekly schedule tag · low confidence
usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
Coming wipes
3d 19hMon 2 Nov, 21:40 UTC
6d 17hThu 5 Nov, 19:00 UTCFW
10d 19hMon 9 Nov, 21:40 UTC
17d 19hMon 16 Nov, 21:40 UTC
24d 19hMon 23 Nov, 21:40 UTC
31d 19hMon 30 Nov, 21:40 UTC
34d 17hThu 3 Dec, 19:00 UTCFW
38d 19hMon 7 Dec, 21:40 UTC
The first 48 hours of its last wipes
Mon 14 SepMon 14 SepSun 13 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 14 Sep, 21:40 UTC45d ago
3
–
running
0
Mon 14 Sep, 01:36 UTC46d ago
3
–
0.8 days
4
Sun 13 Sep, 17:45 UTC46d ago
6
–
0.3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Frost 10x Monday/Friday | Instant craft | US Central?
You won't find a region tag on Frost 10x Monday/Friday | Instant craft | US Central, but its name indicates North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 157.85.93.106:21808.
How reliable is Frost 10x Monday/Friday | Instant craft | US Central, and is it up?
At this moment, Frost 10x Monday/Friday | Instant craft | US Central is offline; the last time it was seen was 43 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is Frost 10x Monday/Friday | Instant craft | US Central running?
The server Frost 10x Monday/Friday | Instant craft | US Central is on Rust network protocol 2633 and build 163794 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Frost 10x Monday/Friday | Instant craft | US Central wipe, and how often?
Its tag sets the prediction, as the record holds too few of Frost 10x Monday/Friday | Instant craft | US Central's wipes to confirm its schedule. Monday 2 November at 21:40 UTC is the date set for its next wipe. The world it runs now was created 45 days 4 hours. Its tags state that it wipes weekly.
What happens on Frost 10x Monday/Friday | Instant craft | US Central when wipe day arrives?
Across its recent wipes, the busiest moments averaged 4 players. The crowd on the latest wipe was largest 1 hours after it began.
Population
What position does Frost 10x Monday/Friday | Instant craft | US Central hold in the rankings?
In the top 68% of all ranked servers, Frost 10x Monday/Friday | Instant craft | US Central sits at #15,498 for player hours over the last seven days.
What does the population on Frost 10x Monday/Friday | Instant craft | US Central look like?
It has been 43 days 2 hours since Frost 10x Monday/Friday | Instant craft | US Central was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on Frost 10x Monday/Friday | Instant craft | US Central?
The game's browser takes its cue from the tags Frost 10x Monday/Friday | Instant craft | US Central has set: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Its slot count is 75; ts24 (Group limit): Teams cap out at 24; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Frost 10x Monday/Friday | Instant craft | US Central?
These Rust Server Score lists count Frost 10x Monday/Friday | Instant craft | US Central among them: 10x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Rules and settings
How is Frost 10x Monday/Friday | Instant craft | US Central set up, and what rules does it keep?
The name of Frost 10x Monday/Friday | Instant craft | US Central points to a 10x gather rate. A group here can reach 24 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
How to join
What is the way to join Frost 10x Monday/Friday | Instant craft | US Central?
Enter client.connect 157.85.93.106:21808 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2633,^w,gmrust,cs163794,ts24,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp75
Max playersIts slot count is 75.
ts24
Group limitTeams cap out at 24.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildBuild number: 163794.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).