On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 1
Rank#7,232top 32%
Last wipe8d agoweekly schedule
Next wipe5d 1hTue 3 Nov, 06:22 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #7,232 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 120 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 204 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 06:22 UTC, in 5d 1h.
Its weekly schedule tag · low confidence
usual gap17.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
Coming wipes
5d 1hTue 3 Nov, 06:22 UTC
7d 14hThu 5 Nov, 19:00 UTCFW
12d 1hTue 10 Nov, 06:22 UTC
19d 1hTue 17 Nov, 06:22 UTC
26d 1hTue 24 Nov, 06:22 UTC
33d 1hTue 1 Dec, 06:22 UTC
35d 14hThu 3 Dec, 19:00 UTCFW
40d 1hTue 8 Dec, 06:22 UTC
The first 48 hours of its last wipes
Tue 20 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 06:22 UTC8d ago
1
–
running
1
Fri 2 Oct, 19:02 UTC26d ago
2
halved by day 1
17.5 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Spitty Rust. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 157.85.93.237:22860.
How reliable is Spitty Rust, and is it up?
The server is up: Spitty Rust is online now. About 29 hours ago, it restarted, based on the uptime it reports. It was up 152 of 168 hours over the last 7 full days, which is 90% of the time. On 2 October 2026, Rust Server Score saw it for the first time.
How well does Spitty Rust run?
The average over the last 48 hours was 120 server fps, and it never went below 90. At its peak, it held 90,606 entities, including buildings, deployables and all else in the world. At its highest, it used 4,789 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does Spitty Rust sit?
You will find Spitty Rust on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Spitty Rust reset?
Its tag sets the prediction, as the record holds too few of Spitty Rust's wipes to confirm its schedule. Tuesday 3 November at 06:22 UTC is the date set for its next wipe. It has been running its current world for 8 days 22 hours. Wipes are scheduled weekly, according to its tags.
What happens on Spitty Rust when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
Where does Spitty Rust place in the wider field of Rust servers?
In the top 32% of all ranked servers, Spitty Rust sits at #7,232 for player hours over the last seven days.
Is Spitty Rust a busy server?
Spitty Rust is showing 0 players right now, with 75 slots in total. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What do Spitty Rust's tags stand for?
The game's browser takes its cue from the tags Spitty Rust has set: gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Spitty Rust?
Rust Server Score lists that include Spitty Rust: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server rules
Which rules does Spitty Rust enforce, and what are its settings?
You will find no gather rate in the name of Spitty Rust. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Spitty Rust uses?
A procedural map of size 3,700 and seed 38461994, generated by the game, is what Spitty Rust runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Spitty Rust?
To connect, start Rust, press F1, and type client.connect 157.85.93.237:22860. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/pYg3pTjxk.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp75
Max players75 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).