On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now1/ 751% full
7-day average1peak 6
Rank#4,222top 19% · #716 in NA
Last wipe25d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 75 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,222 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 195 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RustBattleLands | 1000000x | Raidable Bases | Events | PvP sit?
The NA tag on RustBattleLands | 1000000x | Raidable Bases | Events | PvP puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 157.85.93.29:28015.
Is RustBattleLands | 1000000x | Raidable Bases | Events | PvP up, and how steady is its uptime?
You can join now: RustBattleLands | 1000000x | Raidable Bases | Events | PvP is online. About 2 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 4 full days, 96 of 96 hours. The first sighting by Rust Server Score was on 22 October 2026.
It averaged 195 server fps over the last 48 hours, with a low of 126. Buildings, deployables and everything else in the world added up to as many as 107,997 entities. Up to 4,899 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does RustBattleLands | 1000000x | Raidable Bases | Events | PvP sit?
Rust network protocol 2635 and build 168909 on Linux is what RustBattleLands | 1000000x | Raidable Bases | Events | PvP runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does RustBattleLands | 1000000x | Raidable Bases | Events | PvP wipe its map?
The next wipe on RustBattleLands | 1000000x | Raidable Bases | Events | PvP is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 25 days 21 hours have passed since this world was made. Its tags list a monthly wipe schedule.
Population
Where does RustBattleLands | 1000000x | Raidable Bases | Events | PvP sit among Rust servers?
Over the last seven days, RustBattleLands | 1000000x | Raidable Bases | Events | PvP has #4,222 for player hours, in the top 19% of all ranked servers and #716 in North America.
How many players does RustBattleLands | 1000000x | Raidable Bases | Events | PvP usually have?
Right now, 1 players are on RustBattleLands | 1000000x | Raidable Bases | Events | PvP, which has 75 slots. The seven-day average is 1 players, with a peak of 6. The highest average in the last 48 hours came at 22:00 UTC, with 5 players.
Tags and filters
What do RustBattleLands | 1000000x | Raidable Bases | Events | PvP's tags stand for?
You'll see RustBattleLands | 1000000x | Raidable Bases | Events | PvP tagged with gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature RustBattleLands | 1000000x | Raidable Bases | Events | PvP?
Rust Server Score lists that include RustBattleLands | 1000000x | Raidable Bases | Events | PvP: Rust servers above 10x gather rate, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Map and rules
How is RustBattleLands | 1000000x | Raidable Bases | Events | PvP set up, and what rules does it keep?
Going by its name, RustBattleLands | 1000000x | Raidable Bases | Events | PvP runs 1e+06x gather. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map RustBattleLands | 1000000x | Raidable Bases | Events | PvP uses?
RustBattleLands | 1000000x | Raidable Bases | Events | PvP runs a game-generated procedural map at size 4,000, seed 214313. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: RustBattleLands.
Getting in
What is the way to join RustBattleLands | 1000000x | Raidable Bases | Events | PvP?
Enter client.connect 157.85.93.29:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustbattlelands.com.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp75
Max playersThe server holds 75 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).