Working its way up from the back of the class: #15,989 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 3,646 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop sit?
Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 157.85.94.46:25814.
How reliable is Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop, and is it up?
The server is down: Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop is offline now, with the last sighting 24 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 27 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop sit?
Rust network protocol 2633 and build 165217 on Linux is what Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop wipe, and how often?
There are too few wipes on record for Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 30 days 12 hours have passed since this world was made.
Player numbers
Where does Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop place in the wider field of Rust servers?
In the top 71% of all ranked servers, Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop sits at #15,989 for player hours over the last seven days.
What does the population on Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop look like?
It has been 24 days 5 hours since Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop was last seen, and it is offline right now.
Tags
How should you read the tags on Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop?
You'll see Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop?
These Rust Server Score lists count Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop enforce, and what are its settings?
You will find no gather rate in the name of Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop runs which map?
The game generates the procedural map on Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop at size 4,000 with seed 47392. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join Monument Wars | Vanilla+ | Mall Hub | Weekly Wipes | 40 Pop?
To connect, start Rust, press F1, and type client.connect 157.85.94.46:25814. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).