On the class lists: F (37), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#14,092top 63% · #2475 in EU
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
37/ 100
F
Working its way up from the back of the class: #14,092 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 222 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 58 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap5.7 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1.5
The first 48 hours of its last wipes
Fri 2 OctSun 27 SepSat 26 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 16:21 UTC25d ago
3
–
running
0
Sun 27 Sep, 00:11 UTC31d ago
4
halved by day 2
5.7 days
0
Sat 26 Sep, 15:20 UTC31d ago
2
–
0.4 days
1
Sun 20 Sep, 13:32 UTC37d ago
2
halved by day 1
6.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 50+ · 1e+06x · weekly · 4 on average
3 / 200
Quick answers
from the figures on this page
About the server
Which region is XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD based in?
In Europe, according to its own listing, sits XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 157.85.95.52:21693 is the address to use.
How reliable is XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD, and is it up?
Right now, XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD is online. About 41 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD perform well?
It never fell below 13 server fps in the last 48 hours, averaging 222. Up to 5,538 entities were in the world, covering buildings, deployables and the rest. Up to 5,196 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD running?
Rust network protocol 2635 and build 168909 on Linux is what XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD wipe, and how often?
No next wipe can be predicted for XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 25 days 18 hours have passed since this world was made.
What happens on XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 1.5 is when it sank below half in the wipes that did not hold.
Player numbers
What position does XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD hold in the rankings?
Over the last seven days, XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD has #14,092 for player hours, in the top 63% of all ranked servers and #2,475 in Europe.
How many players does XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD usually have?
Right now, 0 players are on XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD, which has 40 slots. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 0 players.
Lists and filters
What do XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^i (Battlefield): High rates and kits keep the PvP fast; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe are the tags XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD?
Rust Server Score lists that include XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Server rules
Which rules does XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD enforce, and what are its settings?
Going by its name, XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD runs 100000x gather. The default of 8 players applies as the group cap. battlefield is the mode here, high rates and kits, for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD uses?
The game generates the procedural map on XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD at size 2,500 with seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How do you get onto XZB | FUN | x100000 | No Grass | EU | BATTLEFIELD?
Enter client.connect 157.85.95.52:21693 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/cmuFBtwzgh.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^i,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersIts slot count is 40.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^i
BattlefieldHigh rates and kits keep the PvP fast.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).