On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average0peak 1
Rank#15,264top 69% · #2574 in EU
Last wipe13d agoweekly schedule
Next wipe14hWed 28 Oct, 18:06 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,264 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 121 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
14/ 100
F
Lost ground: down 10,993 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU, and #375 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 28 October, 18:06 UTC, in 14h.
Its weekly schedule tag · low confidence
wipe-day peak3players, last three wipes
Coming wipes
14hWed 28 Oct, 18:06 UTC
7d 14hWed 4 Nov, 18:06 UTC
8d 15hThu 5 Nov, 19:00 UTCFW
14d 14hWed 11 Nov, 18:06 UTC
21d 14hWed 18 Nov, 18:06 UTC
28d 14hWed 25 Nov, 18:06 UTC
35d 14hWed 2 Dec, 18:06 UTC
36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 18:06 UTC13d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is EU WOLFZONE 2X | SOLO/DUO |?
You'll see EU WOLFZONE 2X | SOLO/DUO | listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 157.85.95.84:24892.
How dependable is EU WOLFZONE 2X | SOLO/DUO |, and is it online at the moment?
The server is up: EU WOLFZONE 2X | SOLO/DUO | is online now. According to its reported uptime, the last restart was about 5 days 23 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 14 October 2026.
Is EU WOLFZONE 2X | SOLO/DUO | smooth to play on?
The average over the last 48 hours was 121 server fps, and it never went below 92. At its peak, it held 67,202 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,341 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does EU WOLFZONE 2X | SOLO/DUO | sit?
The server EU WOLFZONE 2X | SOLO/DUO | is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does EU WOLFZONE 2X | SOLO/DUO | wipe, and how often?
The prediction follows its tag, because too few of EU WOLFZONE 2X | SOLO/DUO |'s wipes are on record to confirm the schedule. Wednesday 28 October at 18:06 UTC is the date set for its next wipe. It has been running its current world for 13 days 9 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on EU WOLFZONE 2X | SOLO/DUO |?
The average peak on its recent wipes was 3 players. Peak numbers came 44 hours into the latest wipe.
Population
Where does EU WOLFZONE 2X | SOLO/DUO | place in the wider field of Rust servers?
Over the last seven days, EU WOLFZONE 2X | SOLO/DUO | has #15,264 for player hours, in the top 69% of all ranked servers and #2,574 in Europe. It comes #375 among servers in the duo group.
What does the population on EU WOLFZONE 2X | SOLO/DUO | look like?
Right now, 0 players are on EU WOLFZONE 2X | SOLO/DUO |, which has 125 slots. The seven-day average is 0 players, with a peak of 1.
Tags
How should you read the tags on EU WOLFZONE 2X | SOLO/DUO |?
The game's browser takes its cue from the tags EU WOLFZONE 2X | SOLO/DUO | has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp125 (Max players): 125 slots are available; ts2 (Group limit): A team can hold 2 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does EU WOLFZONE 2X | SOLO/DUO | appear in the Rust Server Score lists and filters?
These Rust Server Score lists count EU WOLFZONE 2X | SOLO/DUO | among them: 2x Rust servers, graded, Duo servers, marked like a report, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
How is EU WOLFZONE 2X | SOLO/DUO | set up, and what rules does it keep?
The name of EU WOLFZONE 2X | SOLO/DUO | points to a 2x gather rate. The cap on group size is 2 players (duo). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
EU WOLFZONE 2X | SOLO/DUO | runs which map?
A procedural map of size 3,500 and seed 50000, generated by the game, is what EU WOLFZONE 2X | SOLO/DUO | runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join EU WOLFZONE 2X | SOLO/DUO |?
To connect, start Rust, press F1, and type client.connect 157.85.95.84:24892. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2634,^w,EU,gmrust,cs167781,ts2,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp125
Max players125 slots are available.
ts2
Group limitA team can hold 2 players at most.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).