On the class lists: F (31), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,344top 69% · #2551 in EU
Last wipe6d agobiweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 100 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 6,592 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
20 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···WWWW
W··W···
···WWWW
WW·W···
···WW·W
WWWW···
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
usual gap1 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
20d 22hThu 19 Nov, 13:56 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctWed 21 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 13:56 UTC7d ago
0
–
running
0
Wed 21 Oct, 13:56 UTC8d ago
0
–
1 days
0
Tue 20 Oct, 13:56 UTC9d ago
0
–
1 days
0
Mon 19 Oct, 13:56 UTC10d ago
1
–
1 days
1
Sun 18 Oct, 13:56 UTC11d ago
3
–
1 days
0
Fri 16 Oct, 13:56 UTC13d ago
1
halved by day 1
2 days
0
Thu 15 Oct, 13:56 UTC14d ago
1
–
1 days
0
Thu 8 Oct, 13:56 UTC21d ago
2
halved by day 3
7 days
1
Tue 6 Oct, 17:56 UTC22d ago
2
–
1.8 days
0
Mon 5 Oct, 17:56 UTC23d ago
2
–
1 days
0
Sun 4 Oct, 17:56 UTC24d ago
1
–
1 days
0
Sat 3 Oct, 17:56 UTC25d ago
0
–
1 days
0
Fri 2 Oct, 17:56 UTC26d ago
0
–
1 days
0
Thu 1 Oct, 13:56 UTC28d ago
0
–
1.2 days
0
Thu 24 Sep, 13:56 UTC35d ago
2
halved by day 4
7 days
1
Mon 21 Sep, 13:56 UTC38d ago
1
halved by day 2
3 days
0
Sun 20 Sep, 13:56 UTC39d ago
0
–
1 days
0
Sat 19 Sep, 13:56 UTC40d ago
0
–
1 days
0
Fri 18 Sep, 13:56 UTC41d ago
0
–
1 days
0
Thu 17 Sep, 17:56 UTC41d ago
0
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5.?
The EU tag on CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 157.90.179.185:25595.
Is CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. up, and how steady is its uptime?
The server is up: CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. is online now. About 8 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. smooth to play on?
It never fell below 96 server fps in the last 48 hours, averaging 100. At its peak, it held 91,870 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,100 MB. Players feel lag when fps drops and entities pile up.
What Rust version is CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. on?
You will find CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. reset?
Its tag sets the prediction, as the record holds too few of CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5.'s wipes to confirm its schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 6 days 21 hours. Its tags give a wipe schedule of every two weeks.
What happens on CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. when wipe day arrives?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
Where does CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. sit among Rust servers?
In Europe, CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. is #2,551, and overall it is #15,344 on player hours over the last seven days, in the top 69% of all ranked servers.
What does the population on CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. look like?
Right now, 0 players are on CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5., which has 50 slots. Over the past seven days, the average player count was 0.
Tags
What do CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5.'s tags stand for?
You'll see CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5.?
Rust Server Score lists that include CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5.: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server rules
What settings and rules apply on CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5.?
You will find no gather rate in the name of CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5.. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Carbon plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Which map is in play on CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5.?
A procedural map of size 4,050 and seed 2051098059, generated by the game, is what CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5. runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join CZ/EU | MAGNOLION | SOLO-QUAD | BI-WEEKLY | WIPE 21.5.?
To connect, start Rust, press F1, and type client.connect 157.90.179.185:25595. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://magnolion.cz/rust/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^y,^b,^v,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).