On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now1/ 751% full
7-day average4peak 11
Rank#1,607top 7% · #38 in OC
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 4 of 75 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,607 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
89/ 100
A−
Mostly smooth: 53 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
69/ 100
C+
Climbing fast: up 600 places this week.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 18% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:17 UTCFW27d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Oceania, according to its own listing, sits [NZ] Vanilla Rust 1, with the OC tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 158.140.244.251:28015.
How reliable is [NZ] Vanilla Rust 1, and is it up?
Right now, [NZ] Vanilla Rust 1 is online. According to its reported uptime, the last restart was about 20 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does [NZ] Vanilla Rust 1 run?
It averaged 53 server fps over the last 48 hours, with a low of 34. Up to 106,666 entities were in the world, covering buildings, deployables and the rest. Up to 4,653 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is [NZ] Vanilla Rust 1 on?
The server [NZ] Vanilla Rust 1 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [NZ] Vanilla Rust 1 reset?
[NZ] Vanilla Rust 1 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 21 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on [NZ] Vanilla Rust 1 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 4 players. The crowd on the latest wipe was largest 5 hours after it began.
Player numbers
Where does [NZ] Vanilla Rust 1 sit among Rust servers?
In Oceania, [NZ] Vanilla Rust 1 is #38, and overall it is #1,607 on player hours over the last seven days, in the top 7% of all ranked servers.
What does the population on [NZ] Vanilla Rust 1 look like?
Right now, 1 players are on [NZ] Vanilla Rust 1, which has 75 slots. It peaked at 11 and averaged 4 players over the last seven days. The highest average in the last 48 hours came at 09:00 UTC, with 9 players.
Tags and filters
What do [NZ] Vanilla Rust 1's tags stand for?
You'll see [NZ] Vanilla Rust 1 tagged with gmvanilla (Game mode): You play vanilla survival here; mp75 (Max players): Its slot count is 75; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); OC (Oceania): The server browser lists it under Oceania in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [NZ] Vanilla Rust 1?
These Rust Server Score lists count [NZ] Vanilla Rust 1 among them: Oceania Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does [NZ] Vanilla Rust 1 enforce, and what are its settings?
The name of [NZ] Vanilla Rust 1 gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [NZ] Vanilla Rust 1?
[NZ] Vanilla Rust 1 runs a game-generated procedural map at size 4,250, seed 420730549. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join [NZ] Vanilla Rust 1?
Enter client.connect 158.140.244.251:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/27dvKFJXGX.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^m,^v,OC,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeYou play vanilla survival here.
mp75
Max playersIts slot count is 75.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
OC
OceaniaThe server browser lists it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).