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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 51.161.199.44:28015
Name of server

[AU] Facepunch 1

RegisterPresentOnline
Region–
Address51.161.199.44:28015
Last checked2h ago
official monthly wipes vanilla
Launch Rust and join
Overall grade

Steady

67 out of 100, the average of 5 subjects

On the class lists: C− (58), with population over 48 hours and no performance mark.

Players now 9/ 250 4% full
7-day average7peak 16
Rank#1,155top 5%
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 7 of 250 on average. Plenty of space to grow.
Standingrank on player hours 95/ 100 Well up the rankings: #1,155 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 190 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 264 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak30players, last three wipes

Coming wipes

  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 30 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 32 on average
14 / 100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
1 / 100
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 4 on average
1 / 75
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 147 on average
9 / 100

Quick answers

from the figures on this page

About the server

Where in the world is [AU] Facepunch 1?

The name of [AU] Facepunch 1 points to Oceania, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 51.161.199.44:28015.

How dependable is [AU] Facepunch 1, and is it online at the moment?

The server is up: [AU] Facepunch 1 is online now. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does [AU] Facepunch 1 perform well?

It averaged 190 server fps over the last 48 hours, with a low of 150. Up to 130,471 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,280 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is [AU] Facepunch 1 running?

Rust network protocol 2635 and build 168909 on Windows is what [AU] Facepunch 1 runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does [AU] Facepunch 1 wipe its map?

The force wipe each month is the only wipe [AU] Facepunch 1 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 2 hours. Its tags list a monthly wipe schedule.

What happens on [AU] Facepunch 1 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 30 players. Peak numbers came 41 hours into the latest wipe.

Player count

Where does [AU] Facepunch 1 sit among Rust servers?

In the top 5% of all ranked servers, [AU] Facepunch 1 sits at #1,155 for player hours over the last seven days.

Is [AU] Facepunch 1 a busy server?

Right now, 9 players are on [AU] Facepunch 1, which has 250 slots. It peaked at 16 and averaged 7 players over the last seven days. The highest average in the last 48 hours came at 09:00 UTC, with 10 players.

Lists and filters

How should you read the tags on [AU] Facepunch 1?

You'll see [AU] Facepunch 1 tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): Its slot count is 250; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; sc2 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who is behind [AU] Facepunch 1?

124 other servers we track also use a playrust.com hostname, so they and [AU] Facepunch 1 most likely share an operator.

Which Rust Server Score filters and lists feature [AU] Facepunch 1?

These Rust Server Score lists count [AU] Facepunch 1 among them: Rust tutorial servers, graded, Oceania Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Server rules

How is [AU] Facepunch 1 set up, and what rules does it keep?

Nothing in the name of [AU] Facepunch 1 states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Rust lists it in the Official tab in game. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.

[AU] Facepunch 1 runs which map?

A procedural map of size 4,500 and seed 937701272, generated by the game, is what [AU] Facepunch 1 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How should you connect to [AU] Facepunch 1?

Enter client.connect 51.161.199.44:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Score

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players Its slot count is 250.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^t
Tutorial on This server lets newcomers begin with Facepunch's tutorial.

Other

sc2
Custom tag The owner or a plugin created this tag, so it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.