On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now1/ 1501% full
7-day average0peak 3
Rank#4,721top 21% · #141 in SA
Last wipe20d agoweekly schedule
Next wipe7hThu 29 Oct, 07:43 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,721 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 176 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
88/ 100
A−
Climbing fast: up 3,608 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers, top 59% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 07:43 UTC, in 7h.
Its weekly schedule tag · low confidence
wipe-day peak4players, last three wipes
Coming wipes
7hThu 29 Oct, 07:43 UTC
7d 18hThu 5 Nov, 19:00 UTCFW
14d 7hThu 12 Nov, 07:43 UTC
21d 7hThu 19 Nov, 07:43 UTC
28d 7hThu 26 Nov, 07:43 UTC
35d 18hThu 3 Dec, 19:00 UTCFW
42d 7hThu 10 Dec, 07:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 07:43 UTC20d ago
4
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [Octagrama] Latam X2 | TEAM 8 based in?
You'll see [Octagrama] Latam X2 | TEAM 8 listed in South America, tagged SA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 159.112.138.116:28081.
How dependable is [Octagrama] Latam X2 | TEAM 8, and is it online at the moment?
Right now, [Octagrama] Latam X2 | TEAM 8 is online. The uptime it reports puts the last restart at about 6 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. The first sighting by Rust Server Score was on 3 October 2026.
Does [Octagrama] Latam X2 | TEAM 8 perform well?
It never fell below 115 server fps in the last 48 hours, averaging 176. Up to 51,662 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,089 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does [Octagrama] Latam X2 | TEAM 8 sit?
You will find [Octagrama] Latam X2 | TEAM 8 on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [Octagrama] Latam X2 | TEAM 8 wipe its map?
Its tag sets the prediction, as the record holds too few of [Octagrama] Latam X2 | TEAM 8's wipes to confirm its schedule. Thursday 29 October at 07:43 UTC is the date set for its next wipe. The world it runs now was created 20 days 16 hours. The tags carry a weekly wipe schedule.
What happens on [Octagrama] Latam X2 | TEAM 8 when wipe day arrives?
The average peak on its recent wipes was 4 players. 42 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [Octagrama] Latam X2 | TEAM 8 sit among Rust servers?
Over the last seven days, [Octagrama] Latam X2 | TEAM 8 has #4,721 for player hours, in the top 21% of all ranked servers and #141 in South America.
How many players does [Octagrama] Latam X2 | TEAM 8 usually have?
Right now, 1 players are on [Octagrama] Latam X2 | TEAM 8, which has 150 slots. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 02:00 UTC, with 3 players.
Tags
How should you read the tags on [Octagrama] Latam X2 | TEAM 8?
gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): Its slot count is 150; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; SA (South America): You will find it under South America in the browser are the tags [Octagrama] Latam X2 | TEAM 8 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [Octagrama] Latam X2 | TEAM 8?
These Rust Server Score lists count [Octagrama] Latam X2 | TEAM 8 among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Rules and settings
What settings and rules apply on [Octagrama] Latam X2 | TEAM 8?
The name of [Octagrama] Latam X2 | TEAM 8 points to a 2x gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on [Octagrama] Latam X2 | TEAM 8?
[Octagrama] Latam X2 | TEAM 8 runs a game-generated procedural map at size 3,000, seed 1487986367. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join [Octagrama] Latam X2 | TEAM 8?
To connect, start Rust, press F1, and type client.connect 159.112.138.116:28081. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.gamehost.cl/.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^w,^v,SA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp150
Max playersIts slot count is 150.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
SA
South AmericaYou will find it under South America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).