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Every Rust server graded on real, live numbers. 69,100 players on the roll · 11,795 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 159.117.188.13:28015
Name of server

NONSTOPPVP TEST

RegisterAbsentOffline
Region–
Address159.117.188.13:28015
Last checked2d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 3 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average1peak 1
Rank#11,931top 54%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 46/ 100 Working its way up from the back of the class: #11,931 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 1,796 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:00 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
168 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
70 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
243 / 700

Quick answers

from the figures on this page

About the server

Which region is NONSTOPPVP TEST based in?

NONSTOPPVP TEST leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 159.117.188.13:28015.

How dependable is NONSTOPPVP TEST, and is it online at the moment?

At this moment, NONSTOPPVP TEST is offline; the last time it was seen was 2 days 2 hours ago. It was up 2 of 168 hours over the last 7 full days, which is 1% of the time. It was first seen by Rust Server Score on 10 October 2026.

On what Rust version does NONSTOPPVP TEST sit?

You will find NONSTOPPVP TEST on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does NONSTOPPVP TEST reset?

The record holds too few of NONSTOPPVP TEST's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 13 days 16 hours.

What should you expect from wipe day on NONSTOPPVP TEST?

The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does NONSTOPPVP TEST place in the wider field of Rust servers?

Over the last seven days, NONSTOPPVP TEST has #11,931 for player hours, in the top 54% of all ranked servers.

What does the population on NONSTOPPVP TEST look like?

NONSTOPPVP TEST is offline at the moment; the last time it was seen was 2 days 2 hours ago. Averaging 1 players over seven days, it peaked at 1.

Lists and filters

How should you read the tags on NONSTOPPVP TEST?

You'll see NONSTOPPVP TEST tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does NONSTOPPVP TEST appear in the Rust Server Score lists and filters?

Rust Server Score lists that include NONSTOPPVP TEST: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on NONSTOPPVP TEST?

The name of NONSTOPPVP TEST gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in play on NONSTOPPVP TEST?

A procedural map, generated by the game, is what NONSTOPPVP TEST runs.

How to join

How should you connect to NONSTOPPVP TEST?

To connect, start Rust, press F1, and type client.connect 159.117.188.13:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.