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Every Rust server graded on real, live numbers. 54,561 players on the roll · 11,701 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 159.146.69.101:28015
Name of server

[TR] TRS RUST | 2X | MAX4 | DEV

RegisterAbsentOffline
Region–
Address159.146.69.101:28015
Last checked23d ago
2x
Launch Rust and join
Overall grade

Working towards

46 out of 100, the average of 2 subjects

Players now 1/ 20 5% full
7-day average0peak –
Rank#13,777top 61%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,777 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 785 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
EU · no group limit · 2x · 70 on average
80 / 100
Atlas - 2X Monthly | JUST WIPED 29.10
no group limit · 2x · 66 on average
58 / 100
MIRAGE RUST | Weekly 2x | 29.10
no group limit · 2x · 64 on average
83 / 100
[EU] Stevious 2x Main | Vanilla | 29.10
EU · no group limit · 2x · 55 on average
67 / 100
Survivors.gg [ 2x Vanilla ] | JUST WIPED 29.10
no group limit · 2x · 50 on average
43 / 100
[KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23
EA · groups of 8+ · 2x · weekly · 4 on average
0 / 100

Quick answers

from the figures on this page

About the server

In what location does [TR] TRS RUST | 2X | MAX4 | DEV sit?

[TR] TRS RUST | 2X | MAX4 | DEV leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 159.146.69.101:28015 is the address to use.

Is [TR] TRS RUST | 2X | MAX4 | DEV up, and how steady is its uptime?

You cannot join now: [TR] TRS RUST | 2X | MAX4 | DEV is offline, last seen 23 days 13 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 5 October 2026.

On what Rust version does [TR] TRS RUST | 2X | MAX4 | DEV sit?

You will find [TR] TRS RUST | 2X | MAX4 | DEV on Rust network protocol 2634 and build 166652, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does [TR] TRS RUST | 2X | MAX4 | DEV wipe, and how often?

The record holds too few of [TR] TRS RUST | 2X | MAX4 | DEV's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 23 days 15 hours.

Player count

What position does [TR] TRS RUST | 2X | MAX4 | DEV hold in the rankings?

Over the last seven days, [TR] TRS RUST | 2X | MAX4 | DEV has #13,777 for player hours, in the top 61% of all ranked servers.

How many players does [TR] TRS RUST | 2X | MAX4 | DEV usually have?

It has been 23 days 13 hours since [TR] TRS RUST | 2X | MAX4 | DEV was last seen, and it is offline right now.

Tags

How should you read the tags on [TR] TRS RUST | 2X | MAX4 | DEV?

You'll see [TR] TRS RUST | 2X | MAX4 | DEV tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [TR] TRS RUST | 2X | MAX4 | DEV appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [TR] TRS RUST | 2X | MAX4 | DEV among them: 2x Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

Map and rules

How is [TR] TRS RUST | 2X | MAX4 | DEV set up, and what rules does it keep?

Going by its name, [TR] TRS RUST | 2X | MAX4 | DEV runs 2x gather. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map [TR] TRS RUST | 2X | MAX4 | DEV uses?

[TR] TRS RUST | 2X | MAX4 | DEV runs a procedural map, which the game generates.

Getting in

What is the way to join [TR] TRS RUST | 2X | MAX4 | DEV?

To connect, start Rust, press F1, and type client.connect 159.146.69.101:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp20
Max players The server holds 20 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.