On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average4peak 19
Rank#1,616top 7%
Last wipe6d agoweekly schedule
Next wipe3hFri 30 Oct, 06:04 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 4 of 100 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,616 on player hours.
Uptimehours on the list, last 48
71/ 100
B−
Missed a few lessons: on the list 34 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
69/ 100
C+
Climbing fast: up 599 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Friday 30 October, 06:04 UTC, in 3h.
Every 7 days · medium confidence
usual gap7 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 3
Coming wipes
3hFri 30 Oct, 06:04 UTC
6d 16hThu 5 Nov, 19:00 UTCFW
7d 3hFri 6 Nov, 06:04 UTC
14d 3hFri 13 Nov, 06:04 UTC
21d 3hFri 20 Nov, 06:03 UTC
28d 3hFri 27 Nov, 06:03 UTC
34d 16hThu 3 Dec, 19:00 UTCFW
35d 3hFri 4 Dec, 06:03 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 11, 34 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 06:04 UTC6d ago
11
–
running
0
Fri 16 Oct, 06:04 UTC13d ago
9
halved by day 4
7 days
2
Fri 9 Oct, 06:04 UTC20d ago
2
✓ held half
7 days
0
Fri 2 Oct, 06:04 UTC27d ago
4
halved by day 2
7 days
0
Thu 1 Oct, 18:12 UTCFW28d ago
4
–
0.5 days
0
Sat 26 Sep, 20:49 UTC33d ago
2
✓ held half
4.9 days
0
Fri 18 Sep, 23:22 UTC41d ago
3
halved by day 3
7.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23?
You won't find a region tag on [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23, but its name indicates Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 221.156.249.152:28015 is the address to use.
How reliable is [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23, and is it up?
You cannot join now: [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 is offline, last seen 13 hours ago. About 6 days 3 hours ago, it restarted, based on the uptime it reports. It was up 157 of 168 hours over the last 7 full days, which is 93% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 smooth to play on?
It never fell below 51 server fps in the last 48 hours, averaging 58. Buildings, deployables and everything else in the world added up to as many as 181,424 entities. Memory use reached up to 5,702 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 sit?
Rust network protocol 2635 and build 168909 on Linux is what [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 wipe, and how often?
The gap between [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23's wipes has been about 7 days recently. Friday 30 October at 06:04 UTC is the date set for its next wipe. 6 days 20 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23?
Recent wipes have peaked at 7 players on average. The crowd on the latest wipe was largest 34 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Population
Where does [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 place in the wider field of Rust servers?
In the top 7% of all ranked servers, [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 sits at #1,616 for player hours over the last seven days.
Is [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 a busy server?
The last sighting of [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 was 13 hours ago, and it is offline right now. The seven-day average is 4 players, with a peak of 19. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 18 players.
Lists and filters
What is meant by the tags on [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them are the tags [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23: 2x Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Map and rules
What settings and rules apply on [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23?
[KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23?
[KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 runs a game-generated procedural map at size 4,000, seed 724756865. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23?
Enter client.connect 221.156.249.152:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://koreanrust.duckdns.org.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).