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Every Rust server graded on real, live numbers. 33,332 players on the roll · 11,614 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 159.195.206.209:28015
Name of server

Rust Tournaments | TEST

RegisterPresentOnline
Region–
Address159.195.206.209:28015
Last checked11m ago
moddedcarbon
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe71d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 153 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 216 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
82 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
25 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Server facts

Which region is Rust Tournaments | TEST based in?

No region is published for Rust Tournaments | TEST. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 159.195.206.209:28015.

Is Rust Tournaments | TEST up, and how steady is its uptime?

The server is up: Rust Tournaments | TEST is online now. About 11 days 14 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is Rust Tournaments | TEST smooth to play on?

It averaged 153 server fps over the last 48 hours, with a low of 113. Buildings, deployables and everything else in the world added up to as many as 50,368 entities. At its highest, it used 6,267 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does Rust Tournaments | TEST sit?

The server Rust Tournaments | TEST is on Rust network protocol 2632 and build 161125 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

When does Rust Tournaments | TEST wipe, and how often?

Rust Tournaments | TEST has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 71 days 11 hours.

Player count

Where does Rust Tournaments | TEST place in the wider field of Rust servers?

Over the last seven days, Rust Tournaments | TEST has #15,341 for player hours, in the top 69% of all ranked servers.

Is Rust Tournaments | TEST a busy server?

With 20 slots available, Rust Tournaments | TEST currently has 0 players. A seven-day average of 0 players applies here.

Lists and filters

What is meant by the tags on Rust Tournaments | TEST?

You'll see Rust Tournaments | TEST tagged with gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2632 (Protocol): Join only if your game runs protocol 2632; cs161125 (Build): This runs on build 161125; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Rust Tournaments | TEST?

These Rust Server Score lists count Rust Tournaments | TEST among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

How is Rust Tournaments | TEST set up, and what rules does it keep?

The name of Rust Tournaments | TEST gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

Rust Tournaments | TEST runs which map?

Rust Tournaments | TEST runs a game-generated procedural map at size 3,000, seed 2147483647. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

What is the way to join Rust Tournaments | TEST?

To connect, start Rust, press F1, and type client.connect 159.195.206.209:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2632
Protocol Join only if your game runs protocol 2632.
cs161125
Build This runs on build 161125.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.