Working its way up from the back of the class: #16,036 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 75 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is AWG ESP | PVE + Monumentos PVP | Wipe Mensual based in?
AWG ESP | PVE + Monumentos PVP | Wipe Mensual leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 159.195.215.99:28015.
Is AWG ESP | PVE + Monumentos PVP | Wipe Mensual up, and how steady is its uptime?
You cannot join now: AWG ESP | PVE + Monumentos PVP | Wipe Mensual is offline, last seen 27 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is AWG ESP | PVE + Monumentos PVP | Wipe Mensual on?
You will find AWG ESP | PVE + Monumentos PVP | Wipe Mensual on Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does AWG ESP | PVE + Monumentos PVP | Wipe Mensual wipe, and how often?
The record holds too few of AWG ESP | PVE + Monumentos PVP | Wipe Mensual's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 46 days 5 hours have passed since this world was made.
Player count
What position does AWG ESP | PVE + Monumentos PVP | Wipe Mensual hold in the rankings?
Over the last seven days, AWG ESP | PVE + Monumentos PVP | Wipe Mensual has #16,036 for player hours, in the top 69% of all ranked servers.
Is AWG ESP | PVE + Monumentos PVP | Wipe Mensual a busy server?
The last sighting of AWG ESP | PVE + Monumentos PVP | Wipe Mensual was 27 days 17 hours ago, and it is offline right now.
Tags
What do AWG ESP | PVE + Monumentos PVP | Wipe Mensual's tags stand for?
The game's browser takes its cue from the tags AWG ESP | PVE + Monumentos PVP | Wipe Mensual has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show AWG ESP | PVE + Monumentos PVP | Wipe Mensual?
Rust Server Score lists that include AWG ESP | PVE + Monumentos PVP | Wipe Mensual: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does AWG ESP | PVE + Monumentos PVP | Wipe Mensual enforce, and what are its settings?
You will find no gather rate in the name of AWG ESP | PVE + Monumentos PVP | Wipe Mensual. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
AWG ESP | PVE + Monumentos PVP | Wipe Mensual runs a game-generated procedural map at size 4,500, seed 6738. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to AWG ESP | PVE + Monumentos PVP | Wipe Mensual?
To connect, start Rust, press F1, and type client.connect 159.195.215.99:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/PDxUMtGTu.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).