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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 159.196.198.239:28015
Name of server

RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust

RegisterPresentOnline
RegionOC
Address159.196.198.239:28015
Last checked1h ago
1000x monthly wipes moddedcarbon
Launch Rust and join
Overall grade

Steady

61 out of 100, the average of 6 subjects

On the class lists: C− (57), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 2
Rank#7,002top 31% · #146 in OC
Last wipe26d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 69/ 100 Working its way up from the back of the class: #7,002 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 80/ 100 Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 70/ 100 Climbing fast: up 2,745 places this week.

A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  • 8d 0hThu 5 Nov, 19:00 UTCFW
  • 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:49 UTC26d ago 3 – running 0
Sun 27 Sep, 22:04 UTC30d ago 2 held half 4.4 days 0
Thu 17 Sep, 08:43 UTC41d ago 1 halved by day 3 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 68 on average
35 / 150
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
OC · groups of 10+ · 3x · monthly · 7 on average
0 / 100
[AU] Winterust - 2x Monthly
OC · groups of 16+ · 2x · monthly · 7 on average
0 / 75
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped
OC · groups of 20+ · 3x · monthly · 6 on average
5 / 100
[AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded
OC · groups of 8+ · 3x · monthly · 2 on average
3 / 50
AU Satans Killzone 5x PvP/PvE | Skill Tree |
OC · groups of 8+ · 5x · monthly · 1 on average
2 / 125

Quick answers

from the figures on this page

Server details

In what location does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust sit?

The OC tag on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust puts it in Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 159.196.198.239:28015 is the address to use.

How reliable is RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust, and is it up?

The server is up: RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust is online now. About 4 minutes ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 14 September 2026.

Does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust perform well?

It averaged 48 server fps over the last 48 hours, with a low of 5. Up to 131,265 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,009 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust running?

The server RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust wipe, and how often?

RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 11 hours. Its tags list a monthly wipe schedule.

What happens on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust when wipe day arrives?

Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 27 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.

Player count

What position does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust hold in the rankings?

Over the last seven days, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust has #7,002 for player hours, in the top 31% of all ranked servers and #146 in Oceania.

What does the population on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust look like?

With 100 slots available, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust currently has 0 players. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 0 players.

Lists and filters

How should you read the tags on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

You'll see RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): You will find it under Oceania in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

Rust Server Score lists that include RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust: Rust servers above 10x gather rate, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Server rules

How is RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust set up, and what rules does it keep?

Going by its name, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust runs 1000x gather. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Which map is in play on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

A procedural map of size 4,500 and seed 43370440, generated by the game, is what RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

To connect, start Rust, press F1, and type client.connect 159.196.198.239:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

OC
Oceania You will find it under Oceania in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.