Skip to the page
Every Rust server graded on real, live numbers. 48,366 players on the roll · 11,675 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 159.196.30.227:20036
Name of server

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

RegisterPresentOnline
Region–
Address159.196.30.227:20036
Last checked12m ago
1000x
Launch Rust and join Website
Overall grade

Getting there

57 out of 100, the average of 6 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 2
Rank#4,892top 22%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 78/ 100 Holds a respectable place: #4,892 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 80 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 68/ 100 Climbing fast: up 1,789 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5203:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:16 UTC12d ago 2 – running 0
Thu 1 Oct, 20:52 UTC FW28d ago 2 halved by day 5 15.8 days 0
Fri 18 Sep, 08:40 UTC41d ago 3 halved by day 2 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 67 on average
27 / 150
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits
OC · groups of 32+ · 10x · weekly · 1 on average
2 / 100
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 146 on average
272 / 325
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 123 on average
23 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 46 on average
40 / 150
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 38 on average
157 / 200

Quick answers

from the figures on this page

Server facts

In what location does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked sit?

No region tag appears for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, but the name suggests Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 159.196.30.227:20036.

Is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked up, and how steady is its uptime?

You can join now: [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is online. According to its reported uptime, the last restart was about 5 days 18 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked smooth to play on?

The average over the last 48 hours was 80 server fps, and it never went below 19. Buildings, deployables and everything else in the world added up to as many as 72,548 entities. Up to 2,868 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked on?

You will find [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked reset?

No next wipe can be predicted for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 12 days 10 hours.

What should you expect from wipe day on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 26 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 3.5 in the wipes where it did not hold.

Player numbers

Where does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked sit among Rust servers?

Over the last seven days, [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked has #4,892 for player hours, in the top 22% of all ranked servers.

Is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked a busy server?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is showing 0 players right now, with 100 slots in total. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 2 players.

Lists and filters

How should you read the tags on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

You'll see [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked: Rust servers above 10x gather rate, Oceania Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Map and rules

Which rules does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked enforce, and what are its settings?

The name of [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked points to a 1000x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked runs which map?

A procedural map of size 3,500 and seed 901796074, generated by the game, is what [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How do you get onto [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

To connect, start Rust, press F1, and type client.connect 159.196.30.227:20036. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.tearbeargaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.