On the class lists: C (64), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 3
Rank#3,929top 18% · #653 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 9hFri 30 Oct, 15:00 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #3,929 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
75/ 100
B
Mostly smooth: 45 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 495 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 15:00 UTC, in 1d 9h.
Its biweekly schedule tag · low confidence
usual gap13.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
1d 9hFri 30 Oct, 15:00 UTC
7d 13hThu 5 Nov, 19:00 UTCFW
15d 9hFri 13 Nov, 15:00 UTC
29d 9hFri 27 Nov, 15:00 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
43d 9hFri 11 Dec, 15:00 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 15:00 UTC12d ago
5
–
running
1
Thu 15 Oct, 21:43 UTC13d ago
5
–
0.7 days
0
Thu 1 Oct, 19:33 UTCFW27d ago
2
✓ held half
14.1 days
0
Thu 17 Sep, 21:39 UTC41d ago
2
✓ held half
13.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
The NA tag on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 159.250.24.104:28014.
How dependable is GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q, and is it online at the moment?
The server is up: GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is online now. According to its reported uptime, the last restart was about 17 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q run?
It averaged 45 server fps over the last 48 hours, with a low of 3. At its peak, it held 116,796 entities, including buildings, deployables and all else in the world. At its highest, it used 3,620 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q running?
You will find GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q reset?
Its tag sets the prediction, as the record holds too few of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q's wipes to confirm its schedule. It is due to wipe next on Friday 30 October at 15:00 UTC. 12 days 14 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
The average peak on its recent wipes was 4 players. Peak numbers came 4 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
What position does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q hold in the rankings?
In North America, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is #653, and overall it is #3,929 on player hours over the last seven days, in the top 18% of all ranked servers.
How many players does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q usually have?
GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is showing 0 players right now, with 100 slots in total. The seven-day average is 1 players, with a peak of 3. The busiest time in the last 48 hours was 20:00 UTC, with an average of 2 players.
Tags
What is meant by the tags on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
You'll see GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q appear in the Rust Server Score lists and filters?
Rust Server Score lists that include GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q: Best community servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
Nothing in the name of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q uses?
GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q runs a game-generated procedural map at size 4,000, seed 1310933121. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
To connect, start Rust, press F1, and type client.connect 159.250.24.104:28014. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://grimmzone.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in wipe hold (A+); population is the one to work on (F).