Skip to the page
Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 159.69.56.164:7071
Name of server

HONESTRUST PVP #1 | x10 | No BP | Fast Progression

RegisterPresentOnline
Region–
Address159.69.56.164:7071
Last checked1h ago
10x moddedoxide
Launch Rust and join Website
Overall grade

Working towards

54 out of 100, the average of 6 subjects

On the class lists: D (45), with population over 48 hours and no performance mark.

Players now 1/ 600 0% full
7-day average0peak 2
Rank#7,372top 33%
Last wipe5d agono schedule published
Next wipe1d 23hFri 30 Oct, 18:09 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 600 on average. Plenty of space to grow.
Standingrank on player hours 67/ 100 Working its way up from the back of the class: #7,372 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 115 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 60/ 100 Moving up: up 1,484 places this week.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 18:09 UTC, in 1d 23h. Every Friday at 18:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 1d 23hFri 30 Oct, 18:09 UTC
  • 8d 0hThu 5 Nov, 19:00 UTCFW
  • 8d 23hFri 6 Nov, 18:09 UTC
  • 15d 23hFri 13 Nov, 18:09 UTC
  • 22d 23hFri 20 Nov, 18:09 UTC
  • 29d 23hFri 27 Nov, 18:09 UTC
  • 36d 0hThu 3 Dec, 19:00 UTCFW
  • 36d 23hFri 4 Dec, 18:09 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:09 UTC5d ago 1 – running 0
Fri 16 Oct, 18:08 UTC12d ago 1 halved by day 3 7 days 0
Thu 1 Oct, 18:37 UTC FW26d ago 1 halved by day 1 15 days 0
Fri 25 Sep, 18:07 UTC33d ago 2 halved by day 3 6 days 0
Fri 18 Sep, 18:06 UTC40d ago 1 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 340 on average
577 / 650
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 179 on average
156 / 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 178 on average
141 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 151 on average
185 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
140 / 150
[LATAM] LUNARUST X10 | 28/10 Wipe
SA · groups of 8+ · 10x · weekly · 76 on average
2 / 100

Quick answers

from the figures on this page

Server details

In what location does HONESTRUST PVP #1 | x10 | No BP | Fast Progression sit?

You'll find no region listed by HONESTRUST PVP #1 | x10 | No BP | Fast Progression. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 159.69.56.164:7071 is the address to use.

How dependable is HONESTRUST PVP #1 | x10 | No BP | Fast Progression, and is it online at the moment?

Right now, HONESTRUST PVP #1 | x10 | No BP | Fast Progression is online. About 10 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does HONESTRUST PVP #1 | x10 | No BP | Fast Progression perform well?

It averaged 115 server fps over the last 48 hours, with a low of 34. Up to 148,313 entities were in the world, covering buildings, deployables and the rest. Up to 4,372 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is HONESTRUST PVP #1 | x10 | No BP | Fast Progression on?

The server HONESTRUST PVP #1 | x10 | No BP | Fast Progression is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does HONESTRUST PVP #1 | x10 | No BP | Fast Progression reset?

Its wipe pattern: HONESTRUST PVP #1 | x10 | No BP | Fast Progression wipes every Friday at 18:09 UTC. It is due to wipe next on Friday 30 October at 18:09 UTC. It has been running its current world for 5 days.

What happens on HONESTRUST PVP #1 | x10 | No BP | Fast Progression when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 2 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.

Population

What position does HONESTRUST PVP #1 | x10 | No BP | Fast Progression hold in the rankings?

Over the last seven days, HONESTRUST PVP #1 | x10 | No BP | Fast Progression has #7,372 for player hours, in the top 33% of all ranked servers.

How many players does HONESTRUST PVP #1 | x10 | No BP | Fast Progression usually have?

HONESTRUST PVP #1 | x10 | No BP | Fast Progression is showing 1 players right now, with 600 slots in total. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 13:00 UTC, with 1 players.

Lists and filters

What do HONESTRUST PVP #1 | x10 | No BP | Fast Progression's tags stand for?

You'll see HONESTRUST PVP #1 | x10 | No BP | Fast Progression tagged with gmrust (Game mode): Survival in the standard Rust style; mp600 (Max players): The server holds 600 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

These Rust Server Score lists count HONESTRUST PVP #1 | x10 | No BP | Fast Progression among them: 10x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Rules and settings

What settings and rules apply on HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

HONESTRUST PVP #1 | x10 | No BP | Fast Progression sets gather at 10x, as its name suggests. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

HONESTRUST PVP #1 | x10 | No BP | Fast Progression runs which map?

A procedural map of size 5,000 and seed 1985483689, generated by the game, is what HONESTRUST PVP #1 | x10 | No BP | Fast Progression runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

What is the way to join HONESTRUST PVP #1 | x10 | No BP | Fast Progression?

Enter client.connect 159.69.56.164:7071 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://honestrust.eu/.

Server tags

what each one means

Published as mp600,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp600
Max players The server holds 600 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.