On the class lists: C (64), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average14peak 20
Rank#4,020top 18% · #340 in EA
Last wipe7d agoweekly schedule
Next wipe6d 15hWed 4 Nov, 21:25 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 14 of 200 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,020 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
9/ 100
F
Lost ground: down 3,261 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 60% in EA, and #255 of the quad servers (top 31%). Ranked on player hours over the last seven days.
Attendance: the wipe record
12 wipe days in the last 16 weeks
MTWTFSS
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W·W····
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 21:25 UTC, in 6d 15h.
Its weekly schedule tag · low confidence
usual gap2.4 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak21players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
6d 15hWed 4 Nov, 21:25 UTC
7d 13hThu 5 Nov, 19:00 UTCFW
13d 15hWed 11 Nov, 21:25 UTC
20d 15hWed 18 Nov, 21:25 UTC
27d 15hWed 25 Nov, 21:25 UTC
34d 15hWed 2 Dec, 21:25 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
41d 15hWed 9 Dec, 21:25 UTC
The first 48 hours of its last wipes
Wed 21 OctMon 19 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 21, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 21:25 UTC7d ago
21
–
running
21
Mon 19 Oct, 03:55 UTC10d ago
21
✓ held half
2.7 days
16
Sun 18 Oct, 06:08 UTC10d ago
21
–
0.9 days
19
Sat 17 Oct, 08:11 UTC11d ago
23
–
0.9 days
20
Tue 13 Oct, 08:39 UTC15d ago
21
✓ held half
4 days
18
Wed 7 Oct, 07:50 UTC21d ago
21
✓ held half
6 days
0
Sat 3 Oct, 20:09 UTC25d ago
21
✓ held half
3.5 days
19
Thu 1 Oct, 18:29 UTCFW27d ago
21
✓ held half
2.1 days
19
Wed 30 Sep, 06:58 UTC28d ago
21
–
1.5 days
0
Sat 26 Sep, 05:45 UTC32d ago
19
✓ held half
4.1 days
11
Sat 19 Sep, 03:37 UTC40d ago
21
✓ held half
7.1 days
16
Wed 16 Sep, 05:23 UTC43d ago
21
✓ held half
2.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see [红果十倍]10.22日|新档|开荒|激战|爽玩 listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 160.202.248.48:28015.
How reliable is [红果十倍]10.22日|新档|开荒|激战|爽玩, and is it up?
You cannot join now: [红果十倍]10.22日|新档|开荒|激战|爽玩 is offline, last seen 6 days 18 hours ago. For the last 7 full days, it was up 11 of 168 hours, or 7% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is [红果十倍]10.22日|新档|开荒|激战|爽玩 on?
Rust network protocol 2634 and build 166494 on Windows is what [红果十倍]10.22日|新档|开荒|激战|爽玩 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [红果十倍]10.22日|新档|开荒|激战|爽玩 wipe, and how often?
The prediction follows its tag, because too few of [红果十倍]10.22日|新档|开荒|激战|爽玩's wipes are on record to confirm the schedule. Expect the next wipe on Wednesday 4 November at 21:25 UTC. It has been running its current world for 7 days 8 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on [红果十倍]10.22日|新档|开荒|激战|爽玩?
The average peak on its recent wipes was 21 players. The crowd on the latest wipe was largest 0 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
What position does [红果十倍]10.22日|新档|开荒|激战|爽玩 hold in the rankings?
In Asia, [红果十倍]10.22日|新档|开荒|激战|爽玩 is #340, and overall it is #4,020 on player hours over the last seven days, in the top 18% of all ranked servers. In the quad group, it ranks #255.
What does the population on [红果十倍]10.22日|新档|开荒|激战|爽玩 look like?
[红果十倍]10.22日|新档|开荒|激战|爽玩 is offline at the moment; the last time it was seen was 6 days 18 hours ago. Averaging 14 players over seven days, it peaked at 20.
Tags and filters
What do [红果十倍]10.22日|新档|开荒|激战|爽玩's tags stand for?
The game's browser takes its cue from the tags [红果十倍]10.22日|新档|开荒|激战|爽玩 has set: gmsoftcore (Game mode): An easier ruleset, softcore; mp200 (Max players): Its slot count is 200; ts4 (Group limit): No team may go above 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^s (Softcore): You keep some inventory when you die, as Facepunch's easier mode allows; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): In the server browser it appears under East Asia. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [红果十倍]10.22日|新档|开荒|激战|爽玩?
These Rust Server Score lists count [红果十倍]10.22日|新档|开荒|激战|爽玩 among them: Best community servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Softcore; Server tag: Weekly ^w, Softcore ^s and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Average players: 10+ on average.
Server rules
How is [红果十倍]10.22日|新档|开荒|激战|爽玩 set up, and what rules does it keep?
You will find no gather rate in the name of [红果十倍]10.22日|新档|开荒|激战|爽玩. The cap on group size is 4 players (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [红果十倍]10.22日|新档|开荒|激战|爽玩 uses?
A procedural map of size 1,000 and seed 1000, generated by the game, is what [红果十倍]10.22日|新档|开荒|激战|爽玩 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto [红果十倍]10.22日|新档|开荒|激战|爽玩?
Enter client.connect 160.202.248.48:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^w,^s,EA,gmsoftcore,cs166494,ts4,^o
Game
gmsoftcore
Game modeAn easier ruleset, softcore.
mp200
Max playersIts slot count is 200.
ts4
Group limitNo team may go above 4.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^s
SoftcoreYou keep some inventory when you die, as Facepunch's easier mode allows.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).