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Every Rust server graded on real, live numbers. 38,205 players on the roll · 11,684 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 160.236.22.120:28015
Name of server

R4 Server

RegisterPresentOnline
Region–
Address160.236.22.120:28015
Last checked11m ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

48 out of 100, the average of 6 subjects

On the class lists: F (37), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak 5
Rank#6,700top 30%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 70/ 100 Holds a respectable place: #6,700 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 99/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 20/ 100 Lost ground: down 3,973 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctThu 8 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:25 UTC11d ago 10 – running 2
Thu 8 Oct, 12:09 UTC20d ago 8 halved by day 5 9.1 days 0
Mon 5 Oct, 08:05 UTC23d ago 5 halved by day 1 3.2 days 0
Thu 1 Oct, 17:51 UTC FW27d ago 2 halved by day 1 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is R4 Server?

R4 Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 160.236.22.120:28015.

How reliable is R4 Server, and is it up?

Right now, R4 Server is online. According to its reported uptime, the last restart was about 22 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 1 October 2026.

Does R4 Server perform well?

It averaged 60 server fps over the last 48 hours, with a low of 57. Buildings, deployables and everything else in the world added up to as many as 19,418 entities. Up to 1,251 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does R4 Server sit?

The server R4 Server is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does R4 Server wipe, and how often?

No next wipe can be predicted for R4 Server, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 11 days 11 hours.

What happens on R4 Server when wipe day arrives?

Recent wipes have peaked at 8 players on average. 24 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.

Player numbers

What position does R4 Server hold in the rankings?

In the top 30% of all ranked servers, R4 Server sits at #6,700 for player hours over the last seven days.

Is R4 Server a busy server?

With 20 slots available, R4 Server currently has 0 players. The seven-day average is 0 players, with a peak of 5.

Tags

What is meant by the tags on R4 Server?

You'll see R4 Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): Its slot count is 20; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature R4 Server?

These Rust Server Score lists count R4 Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does R4 Server enforce, and what are its settings?

Nothing in the name of R4 Server states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map R4 Server uses?

R4 Server runs a game-generated procedural map at size 2,000, seed 48142459. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to R4 Server?

Enter client.connect 160.236.22.120:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp20
Max players Its slot count is 20.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.