On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#6,694top 30%
Last wipe26d agono schedule published
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,694 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 2,298 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.
The force wipe · high confidence
wipe-day peak10players, last three wipes
Coming wipes
8d 13hThu 5 Nov, 19:00 UTCFW
36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:16 UTCFW26d ago
10
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for UNLUCKY FRIENDS ONLY. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 160.236.22.162:28015 is the address to use.
Is UNLUCKY FRIENDS ONLY up, and how steady is its uptime?
The server is up: UNLUCKY FRIENDS ONLY is online now. According to its reported uptime, the last restart was about 2 days 9 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 20 September 2026.
Is UNLUCKY FRIENDS ONLY smooth to play on?
It never fell below 55 server fps in the last 48 hours, averaging 59. Up to 72,876 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,628 MB. When fps is low and entities climb, that is lag to players.
What Rust version is UNLUCKY FRIENDS ONLY on?
Rust network protocol 2634 and build 166652 on Linux is what UNLUCKY FRIENDS ONLY runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does UNLUCKY FRIENDS ONLY wipe, and how often?
Once a month, UNLUCKY FRIENDS ONLY wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 9 hours.
What should you expect from wipe day on UNLUCKY FRIENDS ONLY?
Across its recent wipes, the busiest moments averaged 10 players. 20 hours after the latest wipe began, the crowd hit its peak.
Population
What position does UNLUCKY FRIENDS ONLY hold in the rankings?
Over the last seven days, UNLUCKY FRIENDS ONLY has #6,694 for player hours, in the top 30% of all ranked servers.
Is UNLUCKY FRIENDS ONLY a busy server?
Right now, 0 players are on UNLUCKY FRIENDS ONLY, which has 50 slots. Averaging 0 players over seven days, it peaked at 3.
Lists and filters
What do UNLUCKY FRIENDS ONLY's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags UNLUCKY FRIENDS ONLY publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature UNLUCKY FRIENDS ONLY?
These Rust Server Score lists count UNLUCKY FRIENDS ONLY among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does UNLUCKY FRIENDS ONLY enforce, and what are its settings?
You will find no gather rate in the name of UNLUCKY FRIENDS ONLY. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map UNLUCKY FRIENDS ONLY uses?
A procedural map of size 3,500 and seed 195955, generated by the game, is what UNLUCKY FRIENDS ONLY runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto UNLUCKY FRIENDS ONLY?
To connect, start Rust, press F1, and type client.connect 160.236.22.162:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).