On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 4
Rank#3,663top 16%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,663 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 166 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 413 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap11.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1
The first 48 hours of its last wipes
Mon 19 OctThu 8 OctSat 26 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 14:18 UTC10d ago
3
–
running
2
Thu 8 Oct, 14:50 UTC21d ago
3
✓ held half
11 days
0
Sat 26 Sep, 03:42 UTC33d ago
2
halved by day 1
12.5 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by RustServer_25919. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 160.251.169.111:28015 is the address to use.
Is RustServer_25919 up, and how steady is its uptime?
The server is up: RustServer_25919 is online now. The uptime it reports puts the last restart at about 4 days 21 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 19 September 2026, Rust Server Score saw it for the first time.
Is RustServer_25919 smooth to play on?
It averaged 166 server fps over the last 48 hours, with a low of 129. At its peak, it held 47,353 entities, including buildings, deployables and all else in the world. At its highest, it used 3,241 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is RustServer_25919 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_25919 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does RustServer_25919 wipe its map?
There is no next wipe to predict on RustServer_25919, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 10 days 7 hours.
What happens on RustServer_25919 when wipe day arrives?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 1 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Population
Where does RustServer_25919 place in the wider field of Rust servers?
Over the last seven days, RustServer_25919 has #3,663 for player hours, in the top 16% of all ranked servers.
What does the population on RustServer_25919 look like?
RustServer_25919 is showing 0 players right now, with 50 slots in total. The seven-day average is 1 players, with a peak of 4. The highest average in the last 48 hours came at 14:00 UTC, with 2 players.
Tags
What do RustServer_25919's tags stand for?
The game's browser takes its cue from the tags RustServer_25919 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature RustServer_25919?
Rust Server Score lists that include RustServer_25919: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on RustServer_25919?
The name of RustServer_25919 gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on RustServer_25919?
The game generates the procedural map on RustServer_25919 at size 3,000 with seed 15754. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto RustServer_25919?
To connect, start Rust, press F1, and type client.connect 160.251.169.111:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).