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Every Rust server graded on real, live numbers. 55,398 players on the roll · 11,709 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 160.251.208.9:28015
Name of server

Raccoon Isle | JAPAN PvE

RegisterPresentOnline
Region–
Address160.251.208.9:28015
Last checked7m ago
monthly wipes moddedoxide
Launch Rust and join
Overall grade

Working towards

46 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 2
Rank#11,394top 51%
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 49/ 100 Working its way up from the back of the class: #11,394 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 53/ 100 Slows down under load at times: 32 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 33/ 100 Lost ground: down 3,914 places this week. A strong wipe could turn it round.

A term to build on. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 7d 8hThu 5 Nov, 19:00 UTCFW
  • 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
12 / 100
『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪
EA · groups of 8+ · monthly · 4 on average
4 / 188
【萌新PVP】2倍|月清|上班族|种植|50维护|养老
EA · groups of 8+ · monthly · 3 on average
3 / 100
#1[坚果]原倍 仿官/不限/萌新/养老/月清
EA · groups of 8+ · monthly · 2 on average
2 / 500
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清
EA · groups of 8+ · monthly · 1 on average
1 / 188
『无期』1000倍/双生态/PVP&PVE/萌新首选
EA · groups of 8+ · monthly · 1 on average
1 / 100

Quick answers

from the figures on this page

About the server

Which region is Raccoon Isle | JAPAN PvE based in?

You won't find a region tag on Raccoon Isle | JAPAN PvE, but its name indicates Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 160.251.208.9:28015.

Is Raccoon Isle | JAPAN PvE up, and how steady is its uptime?

You can join now: Raccoon Isle | JAPAN PvE is online. About 12 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Does Raccoon Isle | JAPAN PvE perform well?

The average over the last 48 hours was 32 server fps, and it never went below 15. At its peak, it held 165,013 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,519 MB. Players feel lag when fps drops and entities pile up.

What Rust version is Raccoon Isle | JAPAN PvE on?

Rust network protocol 2635 and build 168909 on Linux is what Raccoon Isle | JAPAN PvE runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does Raccoon Isle | JAPAN PvE wipe its map?

Raccoon Isle | JAPAN PvE wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 12 hours. Its tags list a monthly wipe schedule.

What happens on Raccoon Isle | JAPAN PvE when wipe day arrives?

Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 18 hours after it began.

Population

What position does Raccoon Isle | JAPAN PvE hold in the rankings?

In the top 51% of all ranked servers, Raccoon Isle | JAPAN PvE sits at #11,394 for player hours over the last seven days.

Is Raccoon Isle | JAPAN PvE a busy server?

With 50 slots available, Raccoon Isle | JAPAN PvE currently has 0 players. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 0 players.

Lists and filters

What do Raccoon Isle | JAPAN PvE's tags stand for?

You'll see Raccoon Isle | JAPAN PvE tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Raccoon Isle | JAPAN PvE appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Raccoon Isle | JAPAN PvE: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is Raccoon Isle | JAPAN PvE set up, and what rules does it keep?

You will find no gather rate in the name of Raccoon Isle | JAPAN PvE. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Raccoon Isle | JAPAN PvE uses?

Raccoon Isle | JAPAN PvE runs a game-generated procedural map at size 5,000, seed 1151759046. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto Raccoon Isle | JAPAN PvE?

To connect, start Rust, press F1, and type client.connect 160.251.208.9:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.