On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,388top 70%
Last wipe233d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,388 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 216 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 158 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 132 on average
170 / 300
Quick answers
from the figures on this page
Server facts
Where in the world is A BisectHosting Server - 65eff0d2?
The region code for A BisectHosting Server - 65eff0d2 is eu1, but no region is published. Rust Server Score takes the server's word for its location and does not trace the hardware. 162.120.2.41:10000 is the address to use.
Is A BisectHosting Server - 65eff0d2 up, and how steady is its uptime?
Right now, A BisectHosting Server - 65eff0d2 is online. According to its reported uptime, the last restart was about 6 days 19 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does A BisectHosting Server - 65eff0d2 run?
It averaged 216 server fps over the last 48 hours, with a low of 191. Up to 46,768 entities were in the world, covering buildings, deployables and the rest. Up to 2,669 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is A BisectHosting Server - 65eff0d2 running?
The server A BisectHosting Server - 65eff0d2 is on Rust network protocol 2622 and build 146875 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does A BisectHosting Server - 65eff0d2 wipe, and how often?
The next wipe on A BisectHosting Server - 65eff0d2 is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 233 days 23 hours. The tags show a monthly wipe schedule.
Player numbers
What position does A BisectHosting Server - 65eff0d2 hold in the rankings?
Over the last seven days, A BisectHosting Server - 65eff0d2 has #15,388 for player hours, in the top 70% of all ranked servers.
Is A BisectHosting Server - 65eff0d2 a busy server?
Right now, 0 players are on A BisectHosting Server - 65eff0d2, which has 40 slots. Over the past seven days, the average player count was 0.
Tags and filters
What is meant by the tags on A BisectHosting Server - 65eff0d2?
You'll see A BisectHosting Server - 65eff0d2 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2622 (Protocol): To get in, your game needs to be on the same version: the protocol is 2622; cs146875 (Build): This runs on build 146875; ptrak (Networking): RakNet handles it, the game's default network layer; $reu1 (Region code): It is filed under the region code eu1; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does A BisectHosting Server - 65eff0d2 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count A BisectHosting Server - 65eff0d2 among them: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does A BisectHosting Server - 65eff0d2 enforce, and what are its settings?
You will find no gather rate in the name of A BisectHosting Server - 65eff0d2. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
A BisectHosting Server - 65eff0d2 runs which map?
A procedural map of size 3,000 and seed 1, generated by the game, is what A BisectHosting Server - 65eff0d2 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto A BisectHosting Server - 65eff0d2?
To connect, start Rust, press F1, and type client.connect 162.120.2.41:10000. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$reu1,v2622,^m,^v,gmrust,cs146875,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2622
ProtocolTo get in, your game needs to be on the same version: the protocol is 2622.
cs146875
BuildThis runs on build 146875.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$reu1
Region codeIt is filed under the region code eu1.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).