On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,405top 69%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,405 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 238 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
13/ 100
F
Lost ground: down 11,266 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 18 OctSun 18 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 17:49 UTC9d ago
1
–
running
2
Sun 18 Oct, 01:22 UTC9d ago
2
–
0.7 days
1
Thu 15 Oct, 13:17 UTC12d ago
11
✓ held half
2.5 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Theos Epic Server Trade Mark based in?
No region is published for Theos Epic Server Trade Mark. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 162.19.159.136:23963.
Is Theos Epic Server Trade Mark up, and how steady is its uptime?
The server is up: Theos Epic Server Trade Mark is online now. About 2 days 18 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 15 October 2026.
Is Theos Epic Server Trade Mark smooth to play on?
It never fell below 230 server fps in the last 48 hours, averaging 238. At its peak, it held 19,508 entities, including buildings, deployables and all else in the world. At its highest, it used 2,890 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Theos Epic Server Trade Mark on?
The server Theos Epic Server Trade Mark is on Rust network protocol 2635 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Theos Epic Server Trade Mark wipe its map?
No next wipe can be predicted for Theos Epic Server Trade Mark, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 9 days 5 hours.
What should you expect from wipe day on Theos Epic Server Trade Mark?
Across its recent wipes, the busiest moments averaged 5 players. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player numbers
Where does Theos Epic Server Trade Mark place in the wider field of Rust servers?
In the top 69% of all ranked servers, Theos Epic Server Trade Mark sits at #15,405 for player hours over the last seven days.
Is Theos Epic Server Trade Mark a busy server?
Theos Epic Server Trade Mark is showing 0 players right now, with 40 slots in total. A seven-day average of 0 players applies here.
Tags
What is meant by the tags on Theos Epic Server Trade Mark?
The game's browser takes its cue from the tags Theos Epic Server Trade Mark has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Theos Epic Server Trade Mark appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Theos Epic Server Trade Mark among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which rules does Theos Epic Server Trade Mark enforce, and what are its settings?
The name of Theos Epic Server Trade Mark gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Theos Epic Server Trade Mark uses?
A procedural map of size 1,750 and seed 67, generated by the game, is what Theos Epic Server Trade Mark runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Getting in
How do you get onto Theos Epic Server Trade Mark?
To connect, start Rust, press F1, and type client.connect 162.19.159.136:23963. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).