On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#4,553top 20% · #1600 in EU
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,553 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 69 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 600 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base based in?
You'll see [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 162.19.74.117:28015.
Is [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base up, and how steady is its uptime?
The server is up: [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base is online now. According to its reported uptime, the last restart was about 4 days 22 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 1 October 2026.
Does [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base perform well?
It averaged 69 server fps over the last 48 hours, with a low of 29. Up to 71,846 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,551 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base running?
The server [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base reset?
[EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 27 days 12 hours.
Player numbers
Where does [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base sit among Rust servers?
In Europe, [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base is #1,600, and overall it is #4,553 on player hours over the last seven days, in the top 20% of all ranked servers.
What does the population on [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base look like?
With 100 slots available, [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base currently has 0 players. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 2 players.
Tags
How should you read the tags on [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts6 (Group limit): Teams cap out at 6; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): You will find it under Europe in the browser; rs0000000icQ3jl+u1{NQ3 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base?
These Rust Server Score lists count [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base among them: 10x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.
Rules and settings
Which rules does [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base enforce, and what are its settings?
The name of [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base points to a 10x gather rate. A group here can reach 6 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base uses?
The game generates the procedural map on [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base at size 3,500 with seed 917933. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join [EU/ES] Stonehaven PvE x10 | Skills | Invasions | Raidable Base?
To connect, start Rust, press F1, and type client.connect 162.19.74.117:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/AKRuV4dgEB.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,EU,^z,^y,^p,gmrust,cs168909,ts6,rs0000000icQ3jl+u1{NQ3
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts6
Group limitTeams cap out at 6.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Other
rs0000000icQ3jl+u1{NQ3
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).