On the class lists: B− (72), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average1peak 7
Rank#2,720top 12% · #1041 in EU
Last wipe5d agoweekly schedule
Next wipe1d 20hSat 31 Oct, 22:14 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,720 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 100 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
74/ 100
B−
Climbing fast: up 1,310 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 22:14 UTC, in 1d 20h.
Its weekly schedule tag · low confidence
usual gap1.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
1d 20hSat 31 Oct, 22:14 UTC
6d 17hThu 5 Nov, 19:00 UTCFW
8d 20hSat 7 Nov, 22:14 UTC
15d 20hSat 14 Nov, 22:14 UTC
22d 20hSat 21 Nov, 22:14 UTC
29d 20hSat 28 Nov, 22:14 UTC
34d 17hThu 3 Dec, 19:00 UTCFW
36d 20hSat 5 Dec, 22:14 UTC
The first 48 hours of its last wipes
Sat 24 OctMon 19 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 22:14 UTC5d ago
4
–
running
2
Mon 19 Oct, 15:37 UTC10d ago
5
✓ held half
5.3 days
0
Sat 17 Oct, 22:08 UTC12d ago
2
–
1.7 days
0
Sat 17 Oct, 02:57 UTC12d ago
2
–
0.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 10+ · 100x · monthly · 10 on average
3 / 100
Quick answers
from the figures on this page
About the server
Where in the world is MEDUSA [X100,Events,Zombie,Shop...]?
In Europe, according to its own listing, sits MEDUSA [X100,Events,Zombie,Shop...], with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 213.133.101.13:27016 is the address to use.
Is MEDUSA [X100,Events,Zombie,Shop...] up, and how steady is its uptime?
You can join now: MEDUSA [X100,Events,Zombie,Shop...] is online. The uptime it reports puts the last restart at about 5 days 1 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 11 October 2026, Rust Server Score saw it for the first time.
How well does MEDUSA [X100,Events,Zombie,Shop...] run?
The average over the last 48 hours was 100 server fps, and it never went below 79. At its peak, it held 126,250 entities, including buildings, deployables and all else in the world. Up to 10,013 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is MEDUSA [X100,Events,Zombie,Shop...] running?
The server MEDUSA [X100,Events,Zombie,Shop...] is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does MEDUSA [X100,Events,Zombie,Shop...] wipe, and how often?
Too few wipes on MEDUSA [X100,Events,Zombie,Shop...] are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Saturday 31 October at 22:14 UTC. 5 days 3 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on MEDUSA [X100,Events,Zombie,Shop...]?
The average peak on its recent wipes was 4 players. 13 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
Where does MEDUSA [X100,Events,Zombie,Shop...] place in the wider field of Rust servers?
In Europe, MEDUSA [X100,Events,Zombie,Shop...] is #1,041, and overall it is #2,720 on player hours over the last seven days, in the top 12% of all ranked servers.
Is MEDUSA [X100,Events,Zombie,Shop...] a busy server?
Right now, 2 players are on MEDUSA [X100,Events,Zombie,Shop...], which has 50 slots. Averaging 1 players over seven days, it peaked at 7. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 5 players.
Lists and filters
What do MEDUSA [X100,Events,Zombie,Shop...]'s tags stand for?
You'll see MEDUSA [X100,Events,Zombie,Shop...] tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts5 (Group limit): Teams cap out at 5; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature MEDUSA [X100,Events,Zombie,Shop...]?
These Rust Server Score lists count MEDUSA [X100,Events,Zombie,Shop...] among them: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Map and rules
How is MEDUSA [X100,Events,Zombie,Shop...] set up, and what rules does it keep?
MEDUSA [X100,Events,Zombie,Shop...] sets gather at 100x, as its name suggests. You can play in groups of up to 5 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map MEDUSA [X100,Events,Zombie,Shop...] uses?
A procedural map of size 4,500 and seed 1139723390, generated by the game, is what MEDUSA [X100,Events,Zombie,Shop...] runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join MEDUSA [X100,Events,Zombie,Shop...]?
To connect, start Rust, press F1, and type client.connect 213.133.101.13:27016. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,EU,^p,gmrust,cs168909,ts5,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts5
Group limitTeams cap out at 5.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).