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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 195.60.166.227:28015
Name of server

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr

RegisterPresentOnline
Region–
Address195.60.166.227:28015
Last checked1h ago
100000x weekly wipes moddedcarbonpve
Launch Rust and join Website
Overall grade

Steady

60 out of 100, the average of 6 subjects

On the class lists: C (61), with population over 48 hours and no performance mark.

Players now 5/ 101 5% full
7-day average4peak 19
Rank#1,522top 7%
Last wipe5d agoweekly schedule
Next wipe1d 19hFri 30 Oct, 14:40 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 4/ 100 A quiet classroom so far: 4 of 101 on average. Plenty of space to grow.
Standingrank on player hours 93/ 100 Well up the rankings: #1,522 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe 60/ 100 Keeps a fair share of its players through a wipe: 60% of wipes kept half their crowd.
Momentumrank now against a week ago 52/ 100 Moving up: up 51 places this week.

A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
02.557.51019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 1d 19h. Every Friday at 14:40 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held60%else halves by day 4.5

Coming wipes

  • 1d 19hFri 30 Oct, 14:40 UTC
  • 8d 0hThu 5 Nov, 19:00 UTCFW
  • 8d 19hFri 6 Nov, 14:40 UTC
  • 15d 19hFri 13 Nov, 14:40 UTC
  • 22d 19hFri 20 Nov, 14:40 UTC
  • 29d 19hFri 27 Nov, 14:40 UTC
  • 36d 0hThu 3 Dec, 19:00 UTCFW
  • 36d 19hFri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC5d ago 19 – running 8
Fri 16 Oct, 13:45 UTC12d ago 16 halved by day 5 7 days 2
Fri 9 Oct, 13:45 UTC19d ago 20 held half 7 days 2
Thu 1 Oct, 17:58 UTC FW27d ago 15 held half 7.8 days 15
Fri 25 Sep, 15:06 UTC33d ago 25 halved by day 4 6.1 days 7
Fri 18 Sep, 13:58 UTC40d ago 14 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
EU · groups of 10+ · 10x · weekly · 6 on average
10 / 200
RGN 100x PvE [Events|Purge|Zombies|SkillTree]
EU · groups of 8+ · 100x · weekly · 2 on average
2 / 100
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
EU · groups of 15+ · 10x · biweekly · 53 on average
86 / 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
EU · groups of 15+ · 10x · biweekly · 19 on average
24 / 100
EU GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|Raidabl
EU · groups of 15+ · 15x · monthly · 17 on average
29 / 100
XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSES
EU · groups of 8+ · 100x · monthly · 17 on average
38 / 50

Quick answers

from the figures on this page

Server details

In what location does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr sit?

The name of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 195.60.166.227:28015.

Is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr up, and how steady is its uptime?

The server is up: RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is online now. According to its reported uptime, the last restart was about 5 hours ago. For the last 7 full days, it was up 151 of 168 hours, or 90% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr perform well?

It never fell below 25 server fps in the last 48 hours, averaging 30. At its peak, it held 212,308 entities, including buildings, deployables and all else in the world. At its highest, it used 5,807 MB of memory. Players feel lag when fps drops and entities pile up.

What Rust version is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr on?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr wipe, and how often?

The wipe rhythm on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is every Friday at 14:40 UTC. Expect the next wipe on Friday 30 October at 14:40 UTC. It has been running its current world for 5 days 4 hours. The tags carry a weekly wipe schedule.

What should you expect from wipe day on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Across its recent wipes, the busiest moments averaged 18 players. Peak numbers came 22 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 60% of its recent wipes. The crowd dropped below half by day 4.5 in the wipes where it did not hold.

Player count

What position does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr hold in the rankings?

Over the last seven days, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr has #1,522 for player hours, in the top 7% of all ranked servers.

Is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr a busy server?

With 101 slots available, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr currently has 5 players. Averaging 4 players over seven days, it peaked at 19. The highest average in the last 48 hours came at 20:00 UTC, with 6 players.

Lists and filters

How should you read the tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

You'll see RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp101 (Max players): Its slot count is 101; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^r (Roleplay): You play a role on this server; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr appear in the Rust Server Score lists and filters?

These Rust Server Score lists count RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr among them: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Rules and settings

Which rules does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr enforce, and what are its settings?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr sets gather at 100000x, as its name suggests. The default of 8 players applies as the group cap. You get roleplay here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

Which map is in play on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs a game-generated procedural map at size 5,000, seed 40000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Enter client.connect 195.60.166.227:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp101
Max players Its slot count is 101.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly A wipe happens every week.

Gameplay

^r
Roleplay You play a role on this server.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.