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Every Rust server graded on real, live numbers. 37,516 players on the roll · 11,644 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 162.19.95.129:28015
Name of server

Test

RegisterAbsentOffline
RegionNA · us1
Address162.19.95.129:28015
Last checked27d ago
weekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Working towards

47 out of 100, the average of 3 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#16,757top 70% · #1679 in NA
Last wipe30d agoweekly schedule
Next wipe4d 19hSun 1 Nov, 22:45 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,757 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 12/ 100 Lost ground: down 12,645 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:45 UTC, in 4d 19h. Its weekly schedule tag · low confidence

usual gap3.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 4d 19hSun 1 Nov, 22:45 UTC
  • 8d 15hThu 5 Nov, 19:00 UTCFW
  • 11d 19hSun 8 Nov, 22:45 UTC
  • 18d 19hSun 15 Nov, 22:45 UTC
  • 25d 19hSun 22 Nov, 22:45 UTC
  • 32d 19hSun 29 Nov, 22:45 UTC
  • 36d 15hThu 3 Dec, 19:00 UTCFW
  • 39d 19hSun 6 Dec, 22:45 UTC

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:45 UTC30d ago 2 – running 0
Thu 24 Sep, 09:21 UTC33d ago 2 held half 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mini|
NA · groups of 5 · weekly · 55 on average
17 / 150
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs
NA · groups of 6 · 2x · weekly · 92 on average
7 / 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs
NA · groups of 5 · 2x · weekly · 49 on average
179 / 200
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
1 / 50
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22
NA · groups of 5 · 2x · weekly · 1 on average
1 / 100
Rustafied.com - US Low Pop
NA · groups of 6 · monthly · 91 on average
133 / 150

Quick answers

from the figures on this page

About the server

In what location does Test sit?

You'll find Test in North America, tagged NA, with region code us1. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 162.19.95.129:28015.

Is Test up, and how steady is its uptime?

You cannot join now: Test is offline, last seen 27 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.

Which Rust version is Test running?

You will find Test on Rust network protocol 2634 and build 166347, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does Test wipe its map?

The prediction follows its tag, because too few of Test's wipes are on record to confirm the schedule. Sunday 1 November at 22:45 UTC is the date set for its next wipe. 30 days 3 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.

What should you expect from wipe day on Test?

The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 1 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.

Population

Where does Test place in the wider field of Rust servers?

In North America, Test is #1,679, and overall it is #16,757 on player hours over the last seven days, in the top 70% of all ranked servers.

What does the population on Test look like?

Test is offline at the moment; the last time it was seen was 27 days 9 hours ago.

Tags

How should you read the tags on Test?

You'll see Test tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts5 (Group limit): A team can hold 5 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166347 (Build): The game build is 166347; ptrak (Networking): RakNet handles it, the game's default network layer; $rus1 (Region code): It is filed under the region code us1; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who operates Test?

A warbandits.gg hostname is published by Test and by 80 other tracked servers, which suggests one operator.

Which lists and filters on Rust Server Score show Test?

These Rust Server Score lists count Test among them: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules and settings

Which rules does Test enforce, and what are its settings?

Nothing in the name of Test states a gather rate. A group here can reach 5 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.

Test runs which map?

A custom map of size 4,250 is in use on Test, and its published file can be downloaded from this page.

Connecting

How do you get onto Test?

To connect, start Rust, press F1, and type client.connect 162.19.95.129:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://warbandits.gg/en.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166347,ts5,^o^z,rustmaps

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players Its slot count is 50.
ts5
Group limit A team can hold 5 players at most.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166347
Build The game build is 166347.
ptrak
Networking RakNet handles it, the game's default network layer.
$rus1
Region code It is filed under the region code us1.

Wipe schedule

^w
Weekly Wipes come once a week.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America You will find it under North America in the browser.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.