On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,349top 69% · #1513 in NA
Last wipe14d agobiweekly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48
77/ 100
B
Missed a few lessons: on the list 37 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 234 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 224 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
7d 14hThu 5 Nov, 19:00 UTCFW
13d 14hWed 11 Nov, 19:01 UTC
27d 14hWed 25 Nov, 19:01 UTC
35d 14hThu 3 Dec, 19:00 UTCFW
41d 14hWed 9 Dec, 19:01 UTC
The first 48 hours of its last wipes
Wed 14 OctWed 30 SepWed 16 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 19:01 UTC14d ago
0
–
running
0
Wed 30 Sep, 19:01 UTC28d ago
0
–
14 days
0
Wed 16 Sep, 19:01 UTC42d ago
0
–
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 127 on average
272 / 315
Quick answers
from the figures on this page
Server facts
In what location does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] sit?
The NA tag places Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] in North America, and the region code is as2. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 162.33.23.72:10000.
How reliable is Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA], and is it up?
The server is down: Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] is offline now, with the last sighting 11 hours ago. According to its reported uptime, the last restart was about 13 days 21 hours ago. It was up 96% of the time over the last 7 full days, 162 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] run?
The average over the last 48 hours was 234 server fps, and it never went below 227. At its peak, it held 25,999 entities, including buildings, deployables and all else in the world. Memory use reached up to 8,384 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] on?
Rust network protocol 2623 and build 148683 on Linux is what Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] reset?
Its wipe pattern: Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] wipes every other Wednesday at 19:01 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 14 days 9 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA]?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] hold in the rankings?
Over the last seven days, Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] has #15,349 for player hours, in the top 69% of all ranked servers and #1,513 in North America.
How many players does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] usually have?
Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] is offline at the moment; the last time it was seen was 11 hours ago. A seven-day average of 0 players applies here.
Lists and filters
What is meant by the tags on Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA]?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2623 (Protocol): Join only if your game runs protocol 2623; cs148683 (Build): The game build is 148683; ptrak (Networking): The network layer is RakNet, standard for the game; $ras2 (Region code): It is filed under the region code as2; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America are the tags Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Server rules
How is Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] set up, and what rules does it keep?
Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] uses?
Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] runs a game-generated procedural map at size 2,500, seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How should you connect to Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA]?
Enter client.connect 162.33.23.72:10000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/FRgPxMp8.
Server tags
what each one means
Published asmp100,ptrak,$ras2,v2623,^b,NA,gmrust,cs148683,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2623
ProtocolJoin only if your game runs protocol 2623.
cs148683
BuildThe game build is 148683.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$ras2
Region codeIt is filed under the region code as2.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).