On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 30% full
7-day average0peak –
Rank#15,388top 70%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 3 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,388 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 142 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 158 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap10.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 8
The first 48 hours of its last wipes
Sat 3 OctTue 22 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 07:46 UTC24d ago
1
–
running
0
Tue 22 Sep, 10:13 UTC35d ago
1
halved by day 8
10.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 162.43.32.92:28015.
How dependable is Rust Server, and is it online at the moment?
You can join now: Rust Server is online. About 4 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does Rust Server run?
It averaged 142 server fps over the last 48 hours, with a low of 26. Up to 72,716 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,647 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does Rust Server sit?
The server Rust Server is on Rust network protocol 2634 and build 166652 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Rust Server wipe, and how often?
There are too few wipes on record for Rust Server to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 24 days 12 hours.
What happens on Rust Server when wipe day arrives?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 1 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 8 is when it sank below half in the wipes that did not hold.
Player count
Where does Rust Server place in the wider field of Rust servers?
Over the last seven days, Rust Server has #15,388 for player hours, in the top 70% of all ranked servers.
How many players does Rust Server usually have?
Right now, 0 players are on Rust Server, which has 3 slots. Over the past seven days, the average player count was 0.
Tags
What is meant by the tags on Rust Server?
You'll see Rust Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): Its slot count is 3; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rust Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rust Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does Rust Server enforce, and what are its settings?
You will find no gather rate in the name of Rust Server. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rust Server uses?
The game generates the procedural map on Rust Server at size 3,500 with seed 89463143. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to Rust Server?
Enter client.connect 162.43.32.92:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp3
Max playersIts slot count is 3.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).