On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak 3
Rank#6,619top 30%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,619 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 188 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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WW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 14:57 UTC11h ago
–
–
–
3
Tue 27 Oct, 14:13 UTC12h ago
–
–
–
0
Mon 26 Oct, 22:55 UTC1d ago
–
–
–
0
Mon 26 Oct, 15:11 UTC1d ago
–
–
–
0
Mon 26 Oct, 10:59 UTC1d ago
–
–
–
0
Mon 26 Oct, 10:53 UTC1d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 based in?
The name of JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 points to Asia, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 162.43.45.85:28015 is the address to use.
Is JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 up, and how steady is its uptime?
You can join now: JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 is online. According to its reported uptime, the last restart was about 6 hours ago. It was up 98% of the time over the last 2 full days, 47 of 48 hours. On 25 October 2026, Rust Server Score saw it for the first time.
Is JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 smooth to play on?
The average over the last 48 hours was 188 server fps, and it never went below 74. At its peak, it held 115,656 entities, including buildings, deployables and all else in the world. Up to 3,722 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 sit?
The server JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 wipe, and how often?
A fresh world arrives every few hours on JP/PVE/月鯖/次回ワイプ11月6日3-4時頃, so there is no wipe schedule to keep and no reset counts as a wipe.
Population
Where does JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 sit among Rust servers?
Over the last seven days, JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 has #6,619 for player hours, in the top 30% of all ranked servers.
What does the population on JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 look like?
JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 is showing 0 players right now, with 30 slots in total. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours came at 15:00 UTC, with 3 players.
Tags
What do JP/PVE/月鯖/次回ワイプ11月6日3-4時頃's tags stand for?
The game's browser takes its cue from the tags JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp30 (Max players): Its slot count is 30; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature JP/PVE/月鯖/次回ワイプ11月6日3-4時頃?
These Rust Server Score lists count JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
What settings and rules apply on JP/PVE/月鯖/次回ワイプ11月6日3-4時頃?
You will find no gather rate in the name of JP/PVE/月鯖/次回ワイプ11月6日3-4時頃. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 runs which map?
The game generates the procedural map on JP/PVE/月鯖/次回ワイプ11月6日3-4時頃 at size 4,500 with seed 196261813. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to JP/PVE/月鯖/次回ワイプ11月6日3-4時頃?
To connect, start Rust, press F1, and type client.connect 162.43.45.85:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp30
Max playersIts slot count is 30.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).