On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now4/ 2020% full
7-day average8peak 20
Rank#1,111top 5%
Last wipe26d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
38/ 100
F
Room for more players: 8 of 20 on average.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,111 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
56/ 100
C−
Slows down under load at times: 34 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 166 places this week.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
wipe-day peak20players, last three wipes
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 5 hours in, with 8 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:57 UTCFW26d ago
20+8 queue
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by JPN Rust Sever PvE. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 162.43.49.131:28015.
How reliable is JPN Rust Sever PvE, and is it up?
You can join now: JPN Rust Sever PvE is online. According to its reported uptime, the last restart was about 5 days 17 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is JPN Rust Sever PvE smooth to play on?
The average over the last 48 hours was 34 server fps, and it never went below 20. Buildings, deployables and everything else in the world added up to as many as 216,145 entities. Memory use reached up to 7,811 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is JPN Rust Sever PvE running?
You will find JPN Rust Sever PvE on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does JPN Rust Sever PvE reset?
The force wipe each month is the only wipe JPN Rust Sever PvE takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 21 hours. The tags show a monthly wipe schedule.
What happens on JPN Rust Sever PvE when wipe day arrives?
The average peak on its recent wipes was 20 players. The latest wipe peaked 5 hours in, with 8 more players queued at that point.
Population
Where does JPN Rust Sever PvE sit among Rust servers?
In the top 5% of all ranked servers, JPN Rust Sever PvE sits at #1,111 for player hours over the last seven days.
How many players does JPN Rust Sever PvE usually have?
JPN Rust Sever PvE is showing 4 players right now, with 20 slots in total. Averaging 8 players over seven days, it peaked at 20. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 11 players.
Tags and filters
What do JPN Rust Sever PvE's tags stand for?
The game's browser takes its cue from the tags JPN Rust Sever PvE has set: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature JPN Rust Sever PvE?
These Rust Server Score lists count JPN Rust Sever PvE among them: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is JPN Rust Sever PvE set up, and what rules does it keep?
You will find no gather rate in the name of JPN Rust Sever PvE. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on JPN Rust Sever PvE?
The game generates the procedural map on JPN Rust Sever PvE at size 5,000 with seed 815094. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to JPN Rust Sever PvE?
To connect, start Rust, press F1, and type client.connect 162.43.49.131:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://x.com/kumaganigeru.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,^p,^m,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp20
Max playersThe server holds 20 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).