On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#7,466top 34%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,466 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 76 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
28/ 100
F
Lost ground: down 3,260 places this week. A strong wipe could turn it round.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap11.2 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 2 OctMon 21 Sep
Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 09:05 UTC25d ago
14
–
running
0
Mon 21 Sep, 05:11 UTC37d ago
2
✓ held half
11.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Ruka_RustServer leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 162.43.9.12:28015.
How dependable is Ruka_RustServer, and is it online at the moment?
The server is up: Ruka_RustServer is online now. The uptime it reports puts the last restart at about 4 days 22 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 21 September 2026.
How well does Ruka_RustServer run?
It never fell below 48 server fps in the last 48 hours, averaging 76. Buildings, deployables and everything else in the world added up to as many as 156,438 entities. Up to 6,022 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Ruka_RustServer sit?
The server Ruka_RustServer is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Ruka_RustServer wipe its map?
There are too few wipes on record for Ruka_RustServer to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 25 days 21 hours.
What happens on Ruka_RustServer when wipe day arrives?
Across its recent wipes, the busiest moments averaged 8 players. The crowd on the latest wipe was largest 27 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does Ruka_RustServer place in the wider field of Rust servers?
Over the last seven days, Ruka_RustServer has #7,466 for player hours, in the top 34% of all ranked servers.
Is Ruka_RustServer a busy server?
Right now, 0 players are on Ruka_RustServer, which has 50 slots. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 10:00 UTC, with an average of 1 players.
Tags
What is meant by the tags on Ruka_RustServer?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Ruka_RustServer publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Ruka_RustServer?
These Rust Server Score lists count Ruka_RustServer among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on Ruka_RustServer?
Nothing in the name of Ruka_RustServer states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Ruka_RustServer runs which map?
The game generates the procedural map on Ruka_RustServer at size 5,000 with seed 981907749. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Ruka_RustServer?
To connect, start Rust, press F1, and type client.connect 162.43.9.12:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).