On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#4,415top 20%
Last wipe28d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,415 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 70 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 631 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
6d 17hThu 5 Nov, 19:00 UTCFW
34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:43 UTCFW28d ago
5
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rusty Repo 20X PVE Zombies Prem Raidable Bases?
No region is published for Rusty Repo 20X PVE Zombies Prem Raidable Bases. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 163.245.197.139:28080 is the address to use.
How dependable is Rusty Repo 20X PVE Zombies Prem Raidable Bases, and is it online at the moment?
You can join now: Rusty Repo 20X PVE Zombies Prem Raidable Bases is online. The uptime it reports puts the last restart at about 11 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does Rusty Repo 20X PVE Zombies Prem Raidable Bases run?
It averaged 70 server fps over the last 48 hours, with a low of 32. Buildings, deployables and everything else in the world added up to as many as 126,000 entities. Up to 4,402 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is Rusty Repo 20X PVE Zombies Prem Raidable Bases running?
The server Rusty Repo 20X PVE Zombies Prem Raidable Bases is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Rusty Repo 20X PVE Zombies Prem Raidable Bases reset?
Once a month, Rusty Repo 20X PVE Zombies Prem Raidable Bases wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 28 days 6 hours. Its tags record that it wipes monthly.
What happens on Rusty Repo 20X PVE Zombies Prem Raidable Bases when wipe day arrives?
The average peak on its recent wipes was 5 players. 24 hours after the latest wipe began, the crowd hit its peak.
Population
What position does Rusty Repo 20X PVE Zombies Prem Raidable Bases hold in the rankings?
In the top 20% of all ranked servers, Rusty Repo 20X PVE Zombies Prem Raidable Bases sits at #4,415 for player hours over the last seven days.
How many players does Rusty Repo 20X PVE Zombies Prem Raidable Bases usually have?
Right now, 0 players are on Rusty Repo 20X PVE Zombies Prem Raidable Bases, which has 50 slots. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours came at 19:00 UTC, with 2 players.
Tags
What is meant by the tags on Rusty Repo 20X PVE Zombies Prem Raidable Bases?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rusty Repo 20X PVE Zombies Prem Raidable Bases publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rusty Repo 20X PVE Zombies Prem Raidable Bases appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rusty Repo 20X PVE Zombies Prem Raidable Bases: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust build and creative servers and Rust zombie servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Server rules
How is Rusty Repo 20X PVE Zombies Prem Raidable Bases set up, and what rules does it keep?
The name of Rusty Repo 20X PVE Zombies Prem Raidable Bases points to a 20x gather rate. With no change from the game default, groups take up to 8 players. You get build & creative here, no gathering, just sandbox building. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rusty Repo 20X PVE Zombies Prem Raidable Bases?
Rusty Repo 20X PVE Zombies Prem Raidable Bases runs a game-generated procedural map at size 4,250, seed 1327314644. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Rusty Repo 20X PVE Zombies Prem Raidable Bases?
To connect, start Rust, press F1, and type client.connect 163.245.197.139:28080. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rusty-repo.tebex.io/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^k,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^k
Build serverUse it to plan and practise base builds.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).